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Returning 35 results for 'turn seeing'.
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Spells
Player’s Handbook
triggers include opening that object or seeing the glyph.
You can refine the trigger so that only creatures of certain types activate it (for example, the glyph could be set to affect Aberrations). You can
minutes, after which time the spell ends. Each creature in the Sphere when the glyph activates is targeted by its effect, as is a creature that enters the Sphere for the first time on a turn or ends
Magic Items
Quests from the Infinite Staircase
bonus to attack and damage rolls made with this magic weapon. Heretic has 6 charges for the following properties; the sword regains 1d4 + 1 charges daily at dawn:
Destroy Devotion. Once per turn
condition until the start of your next turn. Celestials have disadvantage on the save.
Faith Hunter. While holding the sword, you can use an action to expend 1 or more of its charges to cast one of the
Monsters
Tomb of Annihilation
slots): detect thoughts, knock
3rd level (3 slots): clairvoyance, tongues
4th level (3 slots): dominate beast, stoneskin
5th level (3 slots): hold monster, telekinesis
6th level (1 slot): true seeing
7th level (1 slot): fire storm
Dragon Wings. As a bonus action on his turn, Zindar can sprout a pair of dragon wings from his back, gaining a flying speed of 30 feet until he dismisses them as a
Monsters
Eberron: Rising from the Last War
, destructive wave, fly, mass suggestion, staggering smite, suggestion, true seeing
Limited Magic Immunity. Mordakhesh can't be affected or detected by spells of 6th level or lower unless he wishes to be
at the end of another creature's turn. Mordakhesh regains spent legendary actions at the start of his turn.
Attack. Mordakhesh makes one weapon attack or casts chromatic orb.
Chromatic Resistance
Monsters
Guildmasters’ Guide to Ravnica
, fabricate, polymorph, wall of fire
5th level (2 slots): conjure elemental, wall of force
6th level (1 slot): chain lightning, disintegrate, true seeing
7th level (1 slot): project image, reverse
option can be used at a time and only at the end of another creature’s turn. Niv-Mizzet regains spent legendary actions at the start of his turn.
Cantrip. Niv-Mizzet casts one of his cantrips
Backgrounds
Baldur’s Gate: Descent into Avernus
imagination can turn on such champions almost as quickly as it anoints them.
You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as
dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
Yeenoghu
Legacy
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Monsters
Out of the Abyss
. When Yeenoghu reduces a creature to 0 hit points with a melee attack on his turn, Yeenoghu can take a bonus action to move up to half his speed and make a bite attack.Multiattack. Yeenoghu makes three
Yeenoghu’s next turn.
3. The target must succeed on a DC 17 Wisdom saving throw or be affected by the confusion spell until the start of Yeenoghu’s next turn.
Flail. Melee Weapon Attack: +16
Monsters
Fizban's Treasury of Dragons
action can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Commanding Spores. The dragon releases spores
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Monsters
Mythic Odysseys of Theros
(3/Day). If Hythonia fails a saving throw, she can choose to succeed instead.
Petrifying Gaze. When a creature that can see Hythonia’s eyes starts its turn within 30 feet of her, Hythonia can
failed save the creature begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the
Monsters
Curse of Strahd
): divination, freedom of movement, guardian of faith
5th level (2 slots): greater restoration, raise dead
6th level (1 slot): find the path, harm, true seeing
7th level (1 slot): fire storm
components to do so: animal friendship, charm person, or hold person. If the target succeeds on the initial saving throw, Madam Eva is blinded until the end of her next turn. Once a target succeeds on a
Monsters
Icewind Dale: Rime of the Frostmaiden
challenge, even when the odds are clearly stacked against her. Seeing other wizards as a threat, paranoia rules her life.
Avarice has been a member of the Arcane Brotherhood for almost two years. She
fantasizes about rising to fame and prominence in record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality.
The tiefling has the secret support of the
Monsters
Fizban's Treasury of Dragons
hands of weaker creatures—especially while I can turn them against one another and have them fight in my stead.
2
It is difficult for anyone not of dragonkind to penetrate the twisting
seeing the deepest places in the ocean.
8
I find I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation
Monsters
Fizban's Treasury of Dragons
be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Commanding Spores. The dragon releases spores around a
Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I will not risk injury at the hands of weaker creatures—especially while I can turn
Monsters
Fizban's Treasury of Dragons
turn them against one another and have them fight in my stead.
2
It is difficult for anyone not of dragonkind to penetrate the twisting labyrinth of my thoughts.
3
I might disagree with
aboleth flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find
Monsters
Divine Contention
energy, true seeing
Spellcasting. Claugiyliamatar is an 8th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 18; +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction
legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom
Monsters
Mordenkainen Presents: Monsters of the Multiverse
below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The ki-rin regains spent legendary actions at the start of its turn.
Move. The ki
good fortune. They consider seeing a ki-rin fly overhead a blessing and events that happen on such a day especially auspicious. If a ki-rin alights during a ceremony such as a birth announcement or a
Monsters
Infernal Machine Rebuild
Special Equipment. Lynx's crystal eye is a magically shrunken crystal ball of true seeing. One of her teeth is a refashioned ring of mind shielding, while another has been magicked to place her under
has disadvantage on attack rolls and ability checks until the end of her next turn.
Immutable Form. Lynx is immune to any spell or effect that would alter her form.
Lightning Absorption. Whenever Lynx
Gloom Weaver
Legacy
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Monsters
Mordenkainen’s Tome of Foes
each: arcane gate, bane, compulsion, confusion, true seeing
Spellcasting. The gloom weaver is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8;{"diceNotation":"1d20
"} necrotic damage.Misty Escape (Recharges after a Short or Long Rest). When the gloom weaver takes damage, it turns invisible and teleports up to 60 feet to an unoccupied space it can see. It remains invisible until the start of its next turn or until it attacks or casts a spell.Necrotic
monsters
memories and regains 25 Hit Points.
If the hypnovulfen takes 30 damage or more on a single turn from the swallowed creature, the hypnovulfen must succeed on a DC 16 Constitution saving throw at the end
of that turn or regurgitate the creature, which falls in a space within 10 feet of the hypnovulfen and has the Prone condition. If the hypnovulfen dies, a swallowed creature is no longer Restrained
Symbol
Legacy
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Spells
Basic Rules (2014)
common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph.
You can further refine the trigger so the spell is activated only under certain
sphere for the first time on a turn or ends its turn there.
Death. Each target must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a
monsters
the next D20 Test he makes before the start of the creature’s next turn.
Legendary Resistance (3/day). If the abbot fails a saving throw, he can choose to succeed instead.
Spider Climb. The
abbot can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Hypersensitivity. The abbot takes 20 Radiant damage if he starts his turn in sunlight
Ki-rin
Legacy
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Monsters
Volo's Guide to Monsters
restoration, mass cure wounds, scrying
6th level (1 slot): heroes' feast, true seeing
7th level (1 slot): etherealness, plane shift
8th level (1 slot): control weather
9th level (1 slot): true
"} piercing damage.The ki-rin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ki-rin
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
light or rely on darkvision to see. Area descriptions assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have
strong currents. A creature that enters a river for the first time on a turn or starts its turn there must succeed on a DC 15 Strength saving throw or be swept 15 feet in the direction indicated by the arrows on the map. Mike Schley Map 6.2: Lesser Caverns View Player Version
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
light or rely on darkvision to see. Area descriptions assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have
strong currents. A creature that enters a river for the first time on a turn or starts its turn there must succeed on a DC 15 Strength saving throw or be swept 15 feet in the direction indicated by the arrows on the map. Mike Schley Map 6.2: Lesser Caverns View Player Version
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
particular object called a portal key. When a creature with a portal’s key crosses a portal’s threshold, the portal remains open until the start of that creature’s next turn. Portals are usually invisible
when they’re inactive (including to detect magic spells), but they can be detected by the true seeing or warp sense spell (see chapter 1 of this book for a description of the latter). When a portal activates, it typically becomes outlined in light with its destination visible beyond.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
particular object called a portal key. When a creature with a portal’s key crosses a portal’s threshold, the portal remains open until the start of that creature’s next turn. Portals are usually invisible
when they’re inactive (including to detect magic spells), but they can be detected by the true seeing or warp sense spell (see chapter 1 of this book for a description of the latter). When a portal activates, it typically becomes outlined in light with its destination visible beyond.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have strong currents. A creature that enters a river for the
first time on a turn or starts its turn there must succeed on a DC 15 Strength saving throw or be swept 20 feet in the direction indicated by the arrows on the map.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
assume the characters have a light source or other means of seeing in the dark. Underground Rivers. The rivers that span the lesser caverns have strong currents. A creature that enters a river for the
first time on a turn or starts its turn there must succeed on a DC 15 Strength saving throw or be swept 20 feet in the direction indicated by the arrows on the map.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
crystal eye is a magically shrunken crystal ball of true seeing. One of her teeth is a refashioned ring of mind shielding, while another has been magicked to place her under a permanent Nystul’s magic
rolls and ability checks until the end of her next turn..
Immutable Form. Lynx is immune to any spell or effect that would alter her form.
Lightning Absorption. Whenever Lynx is subjected to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
imagination can turn on such champions almost as quickly as it anoints them. Baldur’s Gate Feature: Social Vengeance You’ve lived your entire life in the Lower or Outer City of Baldur’s Gate. You grew up
seeing arrogant patriars flaunt their wealth while your hardworking neighbors struggled. As a result, you know how eager commoners in Baldur’s Gate are to see any patriar get what they deserve. While in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horns. The mark fades after you finish a long rest. Involuntary Change. Certain circumstances can activate your Dark Gift. After you experience this catalyst, at the start of your next turn you must
Catalyst table to determine what triggers your involuntary change. Change Catalyst d6 Catalyst
1 Seeing a particular phase of the moon
2 The smell of a certain type of flower
3 The
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
crystal eye is a magically shrunken crystal ball of true seeing. One of her teeth is a refashioned ring of mind shielding, while another has been magicked to place her under a permanent Nystul’s magic
rolls and ability checks until the end of her next turn..
Immutable Form. Lynx is immune to any spell or effect that would alter her form.
Lightning Absorption. Whenever Lynx is subjected to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
sword regains 1d4 + 1 charges daily at dawn: Destroy Devotion. Once per turn when you hit a creature with this weapon, you can expend 1 of its charges to attempt to render the target powerless. The
target must succeed on a DC 17 Constitution saving throw or have the paralyzed condition until the start of your next turn. Celestials have disadvantage on the save. Faith Hunter. While holding the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
imagination can turn on such champions almost as quickly as it anoints them. Baldur’s Gate Feature: Social Vengeance You’ve lived your entire life in the Lower or Outer City of Baldur’s Gate. You grew up
seeing arrogant patriars flaunt their wealth while your hardworking neighbors struggled. As a result, you know how eager commoners in Baldur’s Gate are to see any patriar get what they deserve. While in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
imagination can turn on such champions almost as quickly as it anoints them. Baldur’s Gate Feature: Social Vengeance You’ve lived your entire life in the Lower or Outer City of Baldur’s Gate. You grew up
seeing arrogant patriars flaunt their wealth while your hardworking neighbors struggled. As a result, you know how eager commoners in Baldur’s Gate are to see any patriar get what they deserve. While in