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Returning 35 results for 'vampires time'.
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vampire time
Monsters
The Book of Many Things
forever. In time, the necrotic magic of the Grim Harrow animated the corpses of the blink dogs as the first harrow hounds.
The Grim Harrow employs harrow hounds as trackers and companions. Harrow
return to the Gardens of Decay with the hunt incomplete. Powerful Undead, such as vampire;vampires and death knight;death knights, might be accompanied by packs of harrow hounds.PoisonNecrotic, Psychic
Monsters
Eberron: Rising from the Last War
, prismatic spray
8th level (1 slot): incendiary cloud, maze
9th level (1 slot): power word kill, time stopChill Touch (Cantrip). Ranged Spell Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit
permanently under her command, following her verbal orders.Illmarrow can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
Monsters
Fizban's Treasury of Dragons
be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Commanding Spores. The dragon releases spores around a
them from mind flayer;mind flayers, but the dragon is uninterested in meeting with them despite their repeated petitions.
4
A nest of vampire;vampires has developed a taste for deep dragon blood
races
fear dhampir view them as blood-hungry monsters, despite the fact that most sustain their life with normal food and drink. At the same time, vampires revile them as thin-blooded weaklings. A dhampir
legacy of their unnatural creation. True vampires are the embodiment of death, mimicking life by twisting cadavers into undead or spreading their curse to spawn more of their own kind. But vampires
Antipathy/Sympathy
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
a kind of intelligent creature, such as red dragons, goblins, or vampires. You invest the target with an aura that either attracts or repels the specified creatures for the duration. Choose antipathy
recognizes the feeling of repugnance or attraction as magical. In addition, a creature affected by the spell is allowed another Wisdom saving throw every 24 hours while the spell persists.
A creature that successfully saves against this effect is immune to it for 1 minute, after which time it can be affected again.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of a tiny black spider etched into each one. Two drow vampires are trapped in the gemstones and are magically released the first time a creature other than Ezzat opens the door or pries either
gemstone out. Each vampire initially appears as a cloud of mist, then spends its first turn in combat reverting to its true form. The vampires’ names are Sabatene Xilzzrin and Tebran Madannith. Their houses
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of a tiny black spider etched into each one. Two drow vampires are trapped in the gemstones and are magically released the first time a creature other than Ezzat opens the door or pries either
gemstone out. Each vampire initially appears as a cloud of mist, then spends its first turn in combat reverting to its true form. The vampires’ names are Sabatene Xilzzrin and Tebran Madannith. Their houses
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
aberrations (such as beholders and mind flayers) and undead (such as zombies and vampires). Druids sometimes lead raids against such creatures, especially when the monsters encroach on the druids&rsquo
becoming a druid was part of your character’s destiny.
Have you always been an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the queen include an archmage with a death slaad bodyguard, a pair of elf vampires, a team of four assassins, or an adult green dragon. After the failure of the first group to deliver the characters
, subsequent foes might follow the party for a time, watching the characters’ movements and trying to determine their plans. Being shadowed by the queen’s agents for days on end can be unsettling for the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the queen include an archmage with a death slaad bodyguard, a pair of elf vampires, a team of four assassins, or an adult green dragon. After the failure of the first group to deliver the characters
, subsequent foes might follow the party for a time, watching the characters’ movements and trying to determine their plans. Being shadowed by the queen’s agents for days on end can be unsettling for the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Zarovich and lived in Castle Ravenloft for a time. When the elder vampire sought to make Jander his servant, Jander tried to slay the count, failed, and fled into the Mists. In the centuries that
adventurer resulted in the birth of Savra Sunstar, a dhampir (see chapter 1) who Jander considers his daughter. Savra loathes him, though, and has devoted her life to hunting him and all vampires. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Zarovich and lived in Castle Ravenloft for a time. When the elder vampire sought to make Jander his servant, Jander tried to slay the count, failed, and fled into the Mists. In the centuries that
adventurer resulted in the birth of Savra Sunstar, a dhampir (see chapter 1) who Jander considers his daughter. Savra loathes him, though, and has devoted her life to hunting him and all vampires. This
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
-up encounter with agents of the Queen of Air and Darkness, an appropriate time to do so would be shortly after the characters enter Delimbiyran. The surface ruins are otherwise bereft of dangerous
tunnels to the Underdark. Terrifying creatures such as arcanaloths, beholders, and vampires would find themselves at home in such places.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
-up encounter with agents of the Queen of Air and Darkness, an appropriate time to do so would be shortly after the characters enter Delimbiyran. The surface ruins are otherwise bereft of dangerous
tunnels to the Underdark. Terrifying creatures such as arcanaloths, beholders, and vampires would find themselves at home in such places.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Dark Fantasy Vampires brood on the battlements of their accursed castles. Necromancers toil in dark dungeons to create horrid servants made of dead flesh. Devils corrupt the innocent, and werewolves
a full-fledged dark-fantasy campaign or a single creepy adventure, you should discuss your plans with the players ahead of time to make sure they’re on board. Horror can be intense and personal, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Dark Fantasy Vampires brood on the battlements of their accursed castles. Necromancers toil in dark dungeons to create horrid servants made of dead flesh. Devils corrupt the innocent, and werewolves
a full-fledged dark-fantasy campaign or a single creepy adventure, you should discuss your plans with the players ahead of time to make sure they’re on board. Horror can be intense and personal, and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
time being. Henrik Van Der Voort The vampires plan to attack St. Andral’s church (see “St. Andral’s Feast” in the “Special Events” section at the end of this chapter). When Henrik learned about the
business” in exchange for his help. Since then, Henrik’s workshop has become the lair of a pack of vampire spawn—former adventurers who were turned by Strahd. These vampires are lying low for the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
time being. Henrik Van Der Voort The vampires plan to attack St. Andral’s church (see “St. Andral’s Feast” in the “Special Events” section at the end of this chapter). When Henrik learned about the
business” in exchange for his help. Since then, Henrik’s workshop has become the lair of a pack of vampire spawn—former adventurers who were turned by Strahd. These vampires are lying low for the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Antipathy/Sympathy Level 8 Enchantment (Bard, Druid, Wizard) Casting Time: 1 hour
Range: 60 feet
Components: V, S, M (a mix of vinegar and honey)
Duration: 10 days
As you cast the spell
, choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Antipathy/Sympathy Level 8 Enchantment (Bard, Druid, Wizard) Casting Time: 1 hour
Range: 60 feet
Components: V, S, M (a mix of vinegar and honey)
Duration: 10 days
As you cast the spell
, choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
light, while templars defend them from evil. Eberron is a place where supernatural evil is a very real threat. Demons possess the innocent. Vampires lurk in the shadows. Aberrations can emerge from
Khyber at any time. Zealots may go too far in the pursuit of evil and priests may be more concerned with mundane power than faith. But the majority of those who follow the Silver Flame stay true to its
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
bloodthirsty vampires to plane-touched seraphs, the following Transformations are available to characters. The stories that permeate fantasy—and especially those stories of dark fantasy, horror, and the
gothic—tend to come tinged with themes of transformation. Tales of innocent victims turning into the same monsters that attack them in the dark forest are as old as time itself. Magic wielders dabbling in
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
light, while templars defend them from evil. Eberron is a place where supernatural evil is a very real threat. Demons possess the innocent. Vampires lurk in the shadows. Aberrations can emerge from
Khyber at any time. Zealots may go too far in the pursuit of evil and priests may be more concerned with mundane power than faith. But the majority of those who follow the Silver Flame stay true to its
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Antipathy/Sympathy Level 8 Enchantment (Bard, Druid, Wizard) Casting Time: 1 hour
Range: 60 feet
Components: V, S, M (a mix of vinegar and honey)
Duration: 10 days
As you cast the spell
, choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Antipathy/Sympathy 8th-level enchantment Casting Time: 1 hour Range: 60 feet Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy
-foot cube. Then specify a kind of intelligent creature, such as red dragons, goblins, or vampires. You invest the target with an aura that either attracts or repels the specified creatures for the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Antipathy/Sympathy 8th-level enchantment Casting Time: 1 hour Range: 60 feet Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy
-foot cube. Then specify a kind of intelligent creature, such as red dragons, goblins, or vampires. You invest the target with an aura that either attracts or repels the specified creatures for the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Antipathy/Sympathy 8th-level enchantment Casting Time: 1 hour Range: 60 feet Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy
-foot cube. Then specify a kind of intelligent creature, such as red dragons, goblins, or vampires. You invest the target with an aura that either attracts or repels the specified creatures for the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Antipathy/Sympathy 8th-level enchantment Casting Time: 1 hour Range: 60 feet Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy
-foot cube. Then specify a kind of intelligent creature, such as red dragons, goblins, or vampires. You invest the target with an aura that either attracts or repels the specified creatures for the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the best known of which is Van Richten’s Guide to Vampires. In fairer days, Rudolph lived with his wife, Ingrid, and son, Erasmus, in their family home outside Rivalis in the domain of Darkon. Brash
good this time. One of van Richten’s foes captures the doctor and uses his name to correspond with adventurers, luring those who would learn his secrets into a deadly trap.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
large market stretches for blocks in every direction. Tattered canvas and shrouds separate the numerous stalls. Feeble moonlight and flickering torches illuminate the city, regardless of the time of
day.
Everything in the market exhibits pale, subdued colors, but the atmosphere is lively as ghouls, skeletons, and vampires meander from stall to stall. The Market’s Goods Goods for sale in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, the best known of which is Van Richten’s Guide to Vampires. In fairer days, Rudolph lived with his wife, Ingrid, and son, Erasmus, in their family home outside Rivalis in the domain of Darkon. Brash
good this time. One of van Richten’s foes captures the doctor and uses his name to correspond with adventurers, luring those who would learn his secrets into a deadly trap.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
large market stretches for blocks in every direction. Tattered canvas and shrouds separate the numerous stalls. Feeble moonlight and flickering torches illuminate the city, regardless of the time of
day.
Everything in the market exhibits pale, subdued colors, but the atmosphere is lively as ghouls, skeletons, and vampires meander from stall to stall. The Market’s Goods Goods for sale in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
after earning a Barovian’s trust. The Devil Strahd About Strahd and vampires, the Barovians believe the following: Strahd von Zarovich is a vampire, and he dwells in Castle Ravenloft. No one is welcome
vampire’s. BAROVIAN CALENDAR
Barovia has its own calendar, and Barovians are accustomed to measuring the passage of time in “moons” instead of months. As a measurement of time, each moon begins on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
after earning a Barovian’s trust. The Devil Strahd About Strahd and vampires, the Barovians believe the following: Strahd von Zarovich is a vampire, and he dwells in Castle Ravenloft. No one is welcome
vampire’s. BAROVIAN CALENDAR
Barovia has its own calendar, and Barovians are accustomed to measuring the passage of time in “moons” instead of months. As a measurement of time, each moon begins on
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Vellynne Harpell’s professor orb, Professor Skant, is an expert on vampires and vampirism. Once it becomes aware of Tekeli-li, the professor orb shares the vampire’s known weaknesses with the characters
have not encountered the vampire by the time they reach area H36, it attacks them there. Tekeli-li’s Location d6 Location
1 Area H6. As the characters make their way through area H5 or H7