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Returning 12 results for 'vision vivid'.
Reborn
Legacy
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Van Richten’s Guide to Ravenloft
, silent stretches. Occasionally, though, in a moment of peace, stress, or excitement, a reborn gains a glimpse of what came before. When you desire to have such a dreamlike vision, roll on the Lost
you like it now?
6
A memory carries a vivid smell or sensation. What are you going to do to recreate that experience?
Reborn Origins
Reborn might originate from circumstances similar
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
peace, stress, or excitement, a reborn gains a glimpse of what came before. When you desire to have such a dreamlike vision, roll on the Lost Memories table to inspire its details. Lost Memories d6
. How do they advise you?
5 You recall enjoying something that you can’t stand doing now. What is it? Why don’t you like it now?
6 A memory carries a vivid smell or sensation. What are you going to do to recreate that experience?
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
consume the pastries enter a stupor filled with vivid, joyful dreams. Ruins of Berez Moldering ruins are all that remain of Berez, a village that denied Strahd’s will and earned his wrath. Nearby stands a
Hill A cult of druids devoted to Strahd conducts rituals amid the circle of boulders atop Yester Hill. The Mists nearby reflect a vision of the count’s ancestral home in the distance.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
mist must succeed on a DC 13 Constitution saving throw or become infected with blue mist fever. An infected creature begins seeing vivid hallucinations of blue monkeys 1d6 hours after failing the save
blurred vision, disorientation, and a sudden drop in body temperature that causes uncontrollable shivering and chattering of the teeth. Once symptoms begin, the infected creature regains only half the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
with the characters if they wish. A character who touches Alamar-Vatashi’s incorporeal palm experiences a vivid vision of the day Landro came to this mountain on the Day of Mourning. This touch doesn’t
damage the character. Read or paraphrase the following to describe the vision: As if through the eyes of a soaring bird, you see a titanic stone statue standing amid a circle of glowing sigils. A dozen
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the orb, the character touching the orb experiences a vivid vision of the target’s location and knows how far away it is and in what direction. Such insight, however, comes with a risk: a creature
that receives a vision must make a DC 20 Constitution saving throw. On a failed save, the creature takes 10 (3d6) piercing damage as one of its eyes is magically plucked from its socket and teleported
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are stricken with
Equipment
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Contact Other Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are stricken
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Other Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are stricken
Equipment
an attack, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible
the Contact Other Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are
Equipment
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Other Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are stricken
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Other Plane spell. The orb then disappears.
87–88
Each creature within a 30-foot-radius immediately hallucinates their own inevitable death in such a vivid manner that they are stricken with