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Returning 35 results for 'well of tells'.
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well of tools
well of tales
well of tell
Monsters
Mordenkainen Presents: Monsters of the Multiverse
commonly found underground or in forests where little sunlight penetrates. A vegepygmy feels kinship with other plant and fungus creatures, and thus vegepygmy bands coexist well with creatures such as
construction they have witnessed.
Russet Mold
Few know for sure where russet mold came from. One historical account tells of adventurers in a mountain range discovering russet mold and vegepygmies in a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. A vegepygmy feels kinship with other plant and fungus creatures, and thus vegepygmy bands coexist well with creatures such as myconid adult;myconid adults, shrieker;shriekers, and violet fungus;violet
russet mold came from. One historical account tells of adventurers in a mountain range discovering russet mold and vegepygmies in a peculiar metal dungeon full of strange life. Another story says that
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, so they’re most commonly found underground or in forests where little sunlight penetrates. A vegepygmy feels kinship with other plant and fungus creatures, and thus vegepygmy bands coexist well
by copying simple construction they have witnessed.
Russet Mold
Few know for sure where russet mold came from. One historical account tells of adventurers in a mountain range discovering russet
Monsters
Icewind Dale: Rime of the Frostmaiden
Lantomir was an apprentice of Zelenn the White, one of five archmages who oversee the Arcane Brotherhood. Nass and Zelenn’s relationship started off well, but in recent years it has become
this book tells how to reach a lost city of magic entombed in the ice. Before she could obtain the book, Nass perished. She now exists as a ghost, unable to rest until she finds the book. Characters
Backgrounds
Guildmasters’ Guide to Ravnica
find more ways to express my art through pain — my own as well as others’. (Chaotic)
4
Freedom. No one tells me what to do. (Chaotic)
5
Equality. I want to see Ravnica
.
5
There’s a lesser demon in the cult who thinks he owes me a favor, and who am I to argue?
6
The master of ceremonies in my troupe is well connected with other troupes.
7
I had
Monsters
Fizban's Treasury of Dragons
wealthy and well-known artist’s muse—a moonstone dragon—has stopped appearing in their dreams. The artist is desperate to hire adventurers to find the dragon.
2
A clutch of moonstone
affliction.
3
A treant and a young moonstone dragon love to meet and share stories. While the dragon speaks of travels and adventures, the treant tells tales of the tiny moments that make up a forest
Backgrounds
Baldur’s Gate: Descent into Avernus
, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
BALDUR’S GATE FEATURE: LONG-LOST HEIR
You’re well-versed in the mannerisms and
value.
d6
Ideal
1
Independence. I am a free spirit—no one tells me what to do. (Chaotic)
2
Fairness. I never target people who can’t afford to lose a few coins
Species
Fizban's Treasury of Dragons
and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what
Monsters
Fizban's Treasury of Dragons
for driving away a topaz dragon attempting to claim the sea devils’ territory.
7
A pirate captain tells stories of an adult topaz dragon;adult topaz dragon's legendary hoard while
dragons decorate their lairs with mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but
Backgrounds
Guildmasters’ Guide to Ravnica
exciting it all is!
3
It’s not magic — or anything, really — if you do it only halfway. Whatever I do, I give it all I’ve got.
4
I do what my gut tells me.
5
An Orzhov banker financed my laboratory’s current work and expects great returns.
8
I have a cousin in the Cult of Rakdos, and we get along quite well.
9
A former attendant from the
Species
Mordenkainen Presents: Monsters of the Multiverse
waters of many worlds. Today these elves can be found wherever oceans exist, as well as in the Elemental Plane of Water.
Like other elves, sea elves can live to be over 750 years old.
Creating Your
Every creature in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race tells you
classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received.
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
subjects and a natural aptitude that lets them do almost anything well. Bards become masters of the talents they set their minds to perfecting, from musical performance to esoteric knowledge.
Learning
Species
Mordenkainen Presents: Monsters of the Multiverse
Sylvan, and encounters with human visitors prompted many of them to learn Common as well.
Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each fairy has
in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race in this chapter tells
Species
Mordenkainen Presents: Monsters of the Multiverse
Underdark near the lairs of the earliest dragons. In some lands, kobolds serve chromatic or metallic dragons—even worshiping them as divine beings. In other places, kobolds know too well how
player characters are of the Humanoid type. A race tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Campaign Premise Everything outlined about the story of an adventure in chapter 4 is true of a campaign’s story as well: a campaign is like a series of comics or TV shows, where each adventure (like
an issue of a comic or a TV episode) tells a self-contained story that contributes to the larger story. Just like with an adventure, a campaign’s story isn’t predetermined, because the actions of the players’ characters will influence how the story plays out.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
speaking with the banshee makes the check. If that player roleplays the encounter well, allow them to make the check with advantage. If any character has Sister Garaele’s silver comb and presents it to
Agatha as a gift, the check is automatically successful. If the check fails, Agatha attacks the characters; if it succeeds, she smiles with cold amusement and entertains their questions: “Very well. I
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
speaking with the banshee makes the check. If that player roleplays the encounter well, allow him or her to make the check with advantage. If any character has Sister Garaele’s silver comb and
presents it to Agatha as a gift, the check is automatically successful. The ghostly figure smiles with cold amusement. “Very well,” she says. “I know that you seek many things. Ask me one question, and I
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
aboard, Boatswain Tarto takes back the characters’ sending stone as well as the bag of holding. With Saerthe at the spelljamming helm, the tyrant ship flies away from H’Catha, slipping past other tyrant
ships on patrol. Saerthe then sets a course for Toril. Lighting a cigar, Boatswain Tarto tells the characters, “Now comes the easy part.”
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen tells the tale of the Dragon Army’s first strike into Solamnia and thrusts a group of heroes into the path of a world-altering war. This chapter provides an overview of the adventure presented
in the chapters to come, as well as details on how to further involve the characters in the plot. Dragon Highmaster Kansaldi Fire-Eyes leads the Red Dragon Army to war against Solamnia
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of the adventure and familiarize yourself with the maps as well, perhaps making notes about complex areas or places where the characters are certain to go, so you’re well prepared before the action
block in appendix C or in the Monster Manual. If a stat block appears in appendix C of this book, the text tells you so. Spells and nonmagical equipment mentioned in the book are described in the Player’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Challenge A monster’s challenge rating tells you how great a threat the monster is, according to the encounter-building guidelines in chapter 3 of the Dungeon Master’s Guide. Those guidelines specify
the numbers of adventurers of a certain level that should be able to defeat a monster of a particular challenge rating without suffering any deaths. An appropriately equipped and well-rested party of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Challenge A monster's challenge rating tells you how great a threat the monster is. An appropriately equipped and well-rested party of four adventurers should be able to defeat a monster that has a
its challenge rating. Typically, XP is awarded for defeating the monster, although the DM may also award XP for neutralizing the threat posed by the monster in some other manner. Unless something tells
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
of the adventure all the way through and familiarize yourself with the maps as well, perhaps making notes about complex areas or places where the characters are certain to go, so you’re well prepared
you to the creature’s stat block in the Monster Manual. Descriptions and stat blocks for new monsters appear in appendix B. If a stat block is in that appendix, an adventure’s text tells you so. Spells
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
people who can recall a life of unfettered exploration and free expression of form, but magic provides a means of regaining that power. The patience and restraint for which elves are well known
serves them well in this pursuit. Not all elven communities embrace wizardry, but most worlds of the multiverse have at least one community of elves in which the spellcasters are renowned as masters. In
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Edermath Orchard Daran Edermath is a retired adventurer who lives in a tidy little cottage beside an apple orchard. A fit, silver-haired half-elf well over a hundred years old, Daran is a fighter who
, especially those who appear to hold to these virtues. Daran is concerned about the Redbrands, and he would like to see a group of adventurers teach the ruffians a lesson. He tells the characters that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
take it?” If the answer is affirmative, Jorlan quickly and quietly proposes to leave the gate to the slave pen unlocked, as well as to create a distraction during the changing of the guards on duty
. He tells the characters about the armory, located in the chamber above the guard post in the hanging guard tower in front of the slave pen. The escapees can jump down into the webs below, then over
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
you flesh out the adventure’s default setting. It also presents new character backgrounds that work well for this adventure. Text that appears in a box like this is meant to be read aloud or
monsters appear in appendix C. If a stat block is in appendix C, the adventure’s text tells you so. That appendix also provides new action and trait options for the giants in the Monster Manual — options
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Chapter 4: On the Road The treasure looted from the Greenfields is headed north on the Trade Way, hidden in unmarked freight wagons that are part of the regular merchant traffic of that well
. Nighthill greets the characters with delight and respect. He tells them that before Leosin Erlanthar left town, he bought horses and riding gear for the characters to speed their journey to Elturel
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest Begin this quest by reading the following boxed text to the players: A bundled-up figure walks briskly up to you. “Well met! You lot seem like you’re looking for work. Or trouble
one up close. For the characters’ services, Dannika is offering the group 25 gp as well as a lantern of tracking (elementals) that can help locate chwingas. She says she’ll be at the local tavern each
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
--the same modifier used for the attack roll--to the damage. A spell tells you which dice to roll for damage and whether to add any modifiers. If a spell or other effect deals damage to more than one
add your relevant ability modifier. If the attack involves other damage dice, such as from the rogue's Sneak Attack feature, you roll those dice twice as well.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Chapter 4: On the Road Treasure looted from the Greenfields is headed north on the Trade Way, hidden in unmarked freight wagons that are part of the regular merchant traffic of that well-traveled
. Nighthill greets the characters with delight and respect. He tells them that before Leosin Erlanthar left town, he bought horses and riding gear for the characters to speed their journey to Elturel. The
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
then you’ll tell me what you want your character to do. Your character can try to do anything, but each character is specially trained to do specific things well, so think about what your character might
and add a number to it. This is called a D20 Test, and the number you add indicates how good or bad your character is at what they’re trying to do. The result tells me whether your character succeeds
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
characters arrive to pick up the supplies, read the following boxed text aloud: Barthen tells you that his clerks have filled two crates with supplies as he hands you a sheet of parchment, upon which
is written an inventory of the crates’ contents: foodstuffs such as dried meat, blocks of cheese, and loaves of bread, as well as casks of ale and flasks of oil. The two heavy crates are loaded onto a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
— the same modifier used for the attack roll — to the damage. A spell tells you which dice to roll for damage and whether to add any modifiers. If a spell or other effect deals damage to more than one
then add your relevant ability modifier. If the attack involves other damage dice, such as from the rogue’s Sneak Attack feature, you roll those dice twice as well.