Faster, Purple Worm! Everybody Dies, Vol. 1
Stories designed to take your players on a magical journey through the world of Dungeons & Dragons … and then kill them.
View Cover Art
Contents
Introduction
Adventures
- 01. Everybody Dies at a Costume Ball
- The adventurers go undercover at a masquerade, trying to unmask a saboteur before destruction is unleashed upon the city of Sharn.
- 02. Everybody Dies in Barovia
- The players plunge into the mists of Barovia. Can they complete their quest without drawing the attention of the great vampire Strahd von Zarovich?
- 03. Everybody Dies in the Eye of the Beholder
- Set in the fabled city of Waterdeep, this adventure casts the party as aspiring members of the Zhentarim, dispatched on a dangerous spy mission.
- 04. Everybody Conveniently Dies in a Cemetery
- A perfect Halloween game, this story involves a sinister cemetery that keeps expanding beyond its own gates.
- 05. Everybody Dies Eating Mushroom Soufflé
- The characters are pulled out of their dreams into the mysterious Feywild to save its terrified inhabitants.
- 06. Everybody Dies as a Surprise
- What starts as a classic fairy tale about a kidnapped princess ends with a dark and fatal twist.
- 07. Everybody Dies on a Squid
- The heroes are members of the City Watch, dispatched to search a mysterious vessel sitting in the Waterdeep harbor.
- 08. Everybody Dies in a Den of Snakes
- An adventure about the infamous Demogorgon’s attack on a small village, and the most unlikely of heroes who are forced to defend it.
- 09. Everybody Dies in the Heart of the Storm
- The adventurers explore a tower in the clouds that is most definitely not as deserted as they were led to believe.
- 10. Everybody Dies at the Circus
- Perfect for players who are performers at heart, this adventure asks the party to gain entrance to a sinister circus by creating their own act.
- 11. Everybody Dies at the Slurping Spa
- In the extraplanar city of Sigil, the heroes must interrogate an eclectic menagerie of creatures to determine what happened to a missing muse.
- 12. Everybody Dies at Turtle Bay
- A bait-and-switch story that sends the adventurers to investigate a ghost ship they are doomed to never reach.
- 13. Everybody Dies in a Dungeon
- This adventure throws the players a curve ball by casting them as the goblin denizens of a D&D dungeon.
- 14. Everybody Dies on a Lightning Train
- An ode to action spy films, this Eberrron-based thrill ride sends the party on a daring adventure to rescue a kidnapped professor from a speeding train.
- 15. Everybody Dies in Wildspace
- The players are sent to investigate a seemingly deserted vessel drifting through the cold silence of Wildspace.
Appendix A: Magic Items
- Advanced Sensory Stone
- Amulet of Arcane Blade
- Ballista, Goblin
- Barbarian in a Box
- Beret of Boundaries
- Cloak of Misty Step
- Feather Token (Feather Fall)
- Flower of Foresight
- Glyph of Wayward Travels
- Mirror of Insight
- Quickstep Clogs
- Weapon of Blasting
- Weapon of Cruelty
- Weapon of Floating
- Weapon of Living Through It
- Weapon of Unrealized Ambition
Appendix B: Creatures
- Demogorgon
- Dolgaunt
- Dragonnel
- Dyrrn
- Elder Brain Dragon
- Elder Oblex
- Giff
- Hobgoblin Bouncer
- Mind Flayer Prophet
- Society of Sensation Muse
- Space Clown
- Storm Child
- Storm Giant Quintessent
- Strahd von Zarovich
- Strahd Zombie
- The Lord of Blades
- Warforged Warrior
- Warlock of the Archfey
- Xanathar







-
View User Profile
-
Send Message
Posted Feb 24, 2026Interesting :p