Grim Hollow: Campaign Guide

Grim Hollow Campaign Guide

A dark fantasy campaign setting where hope flickers like a candle in the darkness.

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Contents

Introduction

Part 1: World of Etharis

Chapter 1: Realms of Etharis

Chapter 2: The Bürach Empire

Chapter 3: The Ostoyan Empire

Chapter 4: The Charneault Kingdom

Chapter 5: The Castinellan Provinces

Chapter 6: The Valikan Clans

Chapter 7: The City of Liesech

Chapter 8: The City of Morencia

Chapter 9: Etharis Timeline

Part 2: Denizens of Etharis

Chapter 10: Folk of Etharis

Chapter 11: Factions of Etharis

Part 3: Divinity & Magic

Chapter 12: Magic in Etharis

Chapter 13: Divinity in Etharis

Chapter 14: Magic Items

Part 4: Game Master’s Guide

Chapter 15: Guide to Dark Fantasy

Chapter 16: Dark Fantasy Rules

Chapter 17: Curse Monsters

Credits

CONTENT WARNING

Grim Hollow portrays a dark fantasy world. We recommend players and Game Masters have an open conversation at the start of the campaign to discuss their lines and veils.

In support of this conversation, please note references to the following are common in this setting:

  • Violence, murder, blood, gore, cannibalism, and body horror.
  • Degenerative mutations which cause physical disfigurement and madness/insanity.
  • Rats, spiders, insects, demons, undead, ghosts, and other monsters.
  • Natural disasters, large-scale loss of life, civil war, displaced persons, refugees.
  • Moral ambiguity, social/political manipulation, religious zealotry, military nationalism.