Netheril’s Fall
Step through time into the height of Netheril—an empire of flying cities, epic magic, and looming catastrophe.
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Contents
Introduction: Witness Netheril’s Doom
- Using This Supplement
- Ensuring Fun for All
- The Empire’s Rise and Fall
- Peak Magical Excess
- A Disgruntled Underclass
- A Subterranean Threat
- Folly Before the Fall
- Netheril Returned
- An Empire Divided
- High Netheril
- Low Netheril
- Netheril at its Height
Chapter 1: Adventuring in Netheril
- Adventuring in the Past
- Abundant Magic
- Fashion and Aesthetics
- Language
- Presence of Time Travelers
- Netherese Sensibilities
- Eileanar
- Eileanar Overview
- Eileanar Districts
- Eileanar Locations
- Conch
- Conch Overview
- City Sections
- Conch Locations
Chapter 2: Netherese Magical Anomalies
- Environmental Effects
- Communal Telepathy Zone
- Dampened Magic Zone
- Eerie Chanting Zone
- Empowered Force Zone
- Low Gravity Zone
- Unstable Gravity Zone
- Magical Hazards
- Example Magical Hazards
Chapter 3: Through the Time Gates
- About Time Gates
- Relative Time Gates
- Other Time Gates
- Time Gates’ Environments
- Fool’s Needle
- The Needle’s Ascent
- The Needle’s Summit
- Into Eileanar
- Adventure at Fool’s Needle
- A Point of Pride
- The Forgotten Chamber
- The Road of Gems
- The Caldera
- Into Conch
- Adventure at the Forgotten Chamber
- The Missing Gnome
Chapter 4: Escape From the Past
Appendix A: Magic Items
- Arcane Battery
- Brooch of the Elements
- Fork of Eddy Summoning
- Hat of Vortexes
- Magen Handbell
- Mask of Changed Appearance
- Mythallar Bracelet
- Mythallar Cloak
Appendix B: Bestiary
- Eldritch Eddy
- Magen
- Caldron Magen
- Terran Magen
- Virvos Magen
- Phaerimm
- Phaerimm Hatchling
- Phaerimm Scout
- Phaerimm Agent
- Phaerimm Elder






