Obojima: Tales from Yatamon
Step into a high-magic society where legendary spellcasters, arcane factions, and ancient traditions shape the fate of entire realms. Master evolving magic items, uncover forgotten secrets, and wield power worthy of legends.
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Contents
Foreword
Welcome to the City of Yatamon
- How to Use the Book
- Player & GM Facing Material
- Live in the World
- Converting 5.5e (2024) to 5e (2014)
- Terminology Differences
- Mechanical Changes
- Subclass Changes
Chapter 1: Yatamon: The First Age City
- Yatamon
- A Place for Adventure
- Bones of the First Age
- A City of Magic
- City Life
- Community
- The Municipal Trolley Line
- Who Runs Yatamon?
- A Vast Collection of Festivals
- Schools & The Youth
- All Roads Lead to Yatamon
- A Hub of Trade
- Food Trade
- Fishing
- Local Delicacies
- Crime
- Spirits & The Gap
- Demons In Yatamon
- First Age Tech
- Cats in the City
- Yatamon Factions
- Canden & Moon’s Academy of Swords
- Yoka Scouts
- Factions of Obojima
- Goods, Services & Dwellings
- Goods
- Services
- Vacant Buildings
Chapter 2: Neighborhoods
- City Layout
- Old Yatamon
- Dangers
- Notable Areas
- Beyond City Limits
- Yatamon’s Path
- Serpent River
- Dangers
- Notable Areas
- Subway System
- Dangers
- Notable Areas
- Kinoko
- Points of Interest
- Endo
- Points of Interest
- Negi
- Points of Interest
- Nasu
- Magic as Art
- Points of Interest
Chapter 3: Yanari Witches’ Market
- The Yanari Witches’ Market
- The Yanari
- Reputation
- Market Basics
- Why Adventure Here?
- Market Levels & Stalls
- The Yanari Whisperer
- Level 1
- Enchantment Alley
- Adventure Hooks
- Noteworthy Vendors
- Level 2
- Tape Research
- Adventure Hooks
- Noteworthy Vendors
- Level 3
- Market Vendors
- Mistress Clove’s Cauldron
- NPCs
- Signature Flair
- Noteworthy Vendors
- Level 4
- Restaurant Level
- Noteworthy Vendors
- Adventure Hooks
Chapter 4: Vehicles
- About Vehicles in the World
- Operating Vehicles
- Driving & Riding in a Vehicle
- Mounting or Entering a Vehicle
- Controlling a Vehicle
- Cargo & Towing
- Vehicles in Combat
- Vehicle Conditions
- Repairing a Vehicle
- Spirit-Whelmed Vehicles
- Vehicle Classifications
- Vehicle Properties
- List of Vehicles
Chapter 5: Player Options
- Subclasses
- Neko Duelist
- Fortune Rogue
- Coven Patron
- Spells
- Feats
- Born In Yatamon
- Connoisseur
- Feline Instincts
- Haggler
- Motorist
- Yoka Scout
- Backgrounds
- Tournament Competitor
- Reporter
- Raised by Cats
- Magic Items
- Skills
- Conditions
Chapter 6: Friends & Foes
- Enemy Dispositions
- Assigning a Disposition
- Hit Point Thresholds
- Learning a Creature’s Disposition
- Creating Your Own Enemy Dispositions
- List of Dispositions
Credits
Bestiary
- Awakened Cat Neko Duelist
- Canden & Moon’s Advanced Student
- Postal Knight Cavalry
- Yoka Scout
- Button Crow
- Canned Cat
- Cauldron Hydra
- Graffiti Golem
- Howler Skulker
- Living Memory
- Lanternback Turtle
- Melon Bird
- Pilot Leech
- Infected Beast
- Scrap Demon Swarm
- Secretary Bird
- Siphon Fish
- Spindle Stalker
- Tamh Gon
- Yanari