Credits

Credits

Polar Engine

Ravenloft: The Horrors Within

Project Leads

Game Designer: F. Wesley Schneider

Art Director: AJ Hanneld

Graphic Designer: Trish Yochum

Editor: Adrian Ng Di Spaltro

Product Architect: Greg Bilsland

Project Team

Game Designers: Jeremy Crawford, Makenzie De Armas, Ron Lundeen, Christopher Perkins, Ben Petrisor, Patrick Renie, Carl Sibley

Editors: Judy Bauer, Janica Carter, Sue Weinlein, James Wyatt

Art Director: Emi Tanji

Graphic Designer: Trystan Falcone

Cover Illustrator: Anna Podedworna

Interior Illustrators: Camille Alquier, Bokun An, James Arnold, David Astruga, Helge C. Balzer, Luca Bancone, Olivier Bernard, Alix Branwyn, Ignatius Budi, Loïc Canavaggia, Pedro Cardoso, CoupleOfKooks, Diana Franco, David Frasheski, Bastien Grivet, Rowan Holloway, Alexandre Honoré, Mikael Javaid, Jane Katsubo, Sam Keiser, Tneh Keong, Marianne Khalil, Mathias Kollros, Igor Krstic, Romain Kurdi, Andrey Kuzinskiy, Matthew G. Lewis, Titus Lunter, Valera Lutfullina, Erel Maatita, Marie Magny, Maihope, Antonio José Manzanedo, Joseph Meehan, Guilherme Motta, Sean A. Murray, Winona Nelson, Irina Nordsol, Alejandro Pacheco, Dustin Panzino, Miro Petrov, Anna Podedworna, Peter Polach, Polar Engine, Noor Rahman, Audy Ravindra, Sylvain Sarrailh, Chris Seaman, Ivan Shavrin, Cynthia Sheppard, Lenka Šimečková, Leroy Steinmann, Taras Susak, Jarel Threat, Brian Valenzuela, Sean Vo, Pauline Voss, Babs Webb, WeirdUndead (Karina Refrynn), Pam Wishbow, Richard Wright

Endpaper Illustrator: Alix Branwyn

Cartographers: Stacey Allan & William Doyle, Francesca Baerald, Marco Bernardini, Jared Blando, Sean Macdonald, Damien Mammoliti, Mike Schley

Concept Art Directors: AJ Hanneld, Josh Herman

Concept Artists: Naomi Baker, Alix Branwyn, Mikael Javaid, Titus Lunter, Brian Matyas, Oriana Menendez, David Nash, One Pixel Brush, Red Central Limited, Leroy Steinmann

Producers: Bill Benham, Siera Bruggeman, Rob Hawkey, Vanessa Hoskins, Andy Smith, Dan Tovar

Consultants: Elizabeth Banerjee, Shawn Banerjee, Daniel Delgado, Basheer Ghouse, Paige Leitman, Adrian Mejia, Pam Punzalan

D&D Studio

Global Play Lead: Dan Ayoub

Art: Matt Cole, Trystan Falcone, Kate Irwin, Sergio Jaramillo, Emi Tanji, Paolo Vacala, Trish Yochum

Editing: Judy Bauer, Janica Carter, Adrian Ng Di Spaltro

Game Design: Justice Ramin Arman, Makenzie De Armas, Amanda Hamon, Ben Petrisor, Patrick Renie, F. Wesley Schneider, Carl Sibley, Jason Tondro, James Wyatt

Product Strategy: Greg Bilsland, Laura Hohman

Production: Will Ansell, Bill Benham, Siera Bruggeman, Vanessa Hoskins, Andy Smith, Dan Tovar, Chris Tulach

Worldbuilding: Josh Herman, Ovidio Cartagena, Lake Hurwitz, Simon Mackenzie, Noor Rahman

Other Support: Kim Craig, Jay Jani

Commercial: Kathy Dongo, Ian Messer

Franchise Business Team: Nick Strann, Dan Barrett, Ann Earp, Paul Morrissey, Aaron Sobel, Angel Villeda

Franchise Creative Team: Kara Kenna, Jino Choi, AJ Hanneld, Sarra Scherb

Marketing: Nick Bartoletti, Regina Buenaobra, Marco Caputo, Avery Freniere, Ariel Hernandez, Blain Howard, LaTia Jacquise, Esther Kao, Aaron Kaufman, Sabrina Kessler, Josh Morris, Ashlee Perkins, Matt Pruitt, David Schlosser, David Silverman, Jessi Sosnovskaya, Joe Starr, Jeffrey Stewart, Ian Tornay, Meg Trahan, Heather Zalewski

Print Operations: Jefferson Dunlap, Basil Hale, Catarina Smith, Joe Visconti, Scott West

Supply Chain: Lindsey Glomski

On the Cover

Count Strahd von Zarovich spends another night dining alone on this haunting cover by Anna Podedworna.

On the Alt-Cover

D&D Studio Team

Executive Producer: Greg Bilsland

Product Architect: Andrew Chilton, Laura Hohman

Art

Head of Art: Josh Herman

Art Team Manager: Chelsey Burgess

Princial Art Director: Ovidio Cartagena, Kate Irwin

Senior Art Director: Emi Tanji

Art Director: Matt Cole, Sergio Jaramillo

Senior Concept Illustrator: Noor Rohman

Principal Graphic Designer: Trish Yochum

Senior Graphic Designer: Cindy Cacerez Sprague

Associate Graphic Designer: Paolo Vacala, Skylar Weissenfluh

Digital Designer: Trystan Falcone

Production Artist: Juno Heo

Creative

Franchise Creative Director: Kara Kenna

Senior Creative Lead: AJ Hanneld

Creative 5: Paul Benjamin, Chris Jennerjohn

Senior Narrative Designer, Lorekeeper: Sarra Scherb

Program Manager, D&D Franchise: Tori Egbert

D&D Beyond

Executive Producer: Brian Perry

Senior BI Engineer: Jixi Teng

BI Engineer I: Kat Kennovin

Principal Technical Program Manager: Jen Barrick

Product & Program Management

Director, Product Management: Jeff Turriff

Senior Program Manager: Randy Balisalisa

Content QA Specialist: Lauren Erwin, Samuel Holder

Senior Content Specialist: Hayley Schmelzer, Preston Swincher, Bailey Vaughan

Content Specialist: Janelle Bawayan, Emily Brigolin, Jake Ferderer, Martin Frost, Giuliana Funkhouser, Veronica Harris, Aditya Prasad, Cameron R. Powell, Nic Robbins, Cat Smedley, Shayne Valencia, Jess von Poison

Principal Technical Product Manager: Scott Catlin, Zac Cohn, Adela Garrison

Program Manager: Jay Jani, Elliot Spilk

Technology

Senior Director of Technology: Peter Carbon

Senior Manager, Software Development Engineering: Daniel McKnight, Martin Rausch

Manager, Software Development Engineering: Dani Sadczenko, Laura Thompson, Kamil Tomaszewski

Lead Software Development Engineer: Michał Krzyżanowski, Rita Lyczywek

Data Designer: Uriah Belletto

DevOps Engineer: Matheus Fornazieri, Andres Zepeda

Principal Engineer: Christian Bradley, Cody Grant

Full-Stack Software Development Engineer: Samuel Mundo, Mauricio Merino

Quality Engineer: Susana Espinoza, Jorge Guevara

Senior Software Development Engineer: Daniel Agudelo, Brittany Allesandro, Bryce Anderson, Kasia Andrzejewska, Cody Banman, Sylwia Boronska-Liberda, Przemysław Celiński, Luis Chicas, Szymon Czerwinski, George Darling, Toby Drewry, Ben Dixon, Aaron Giordano-Barry, Michael Hammond, Matt Hayes, Julie Hawkings, Shea Hunter, Artur Kasprzak, Michael Kazmierczak, Pawel Kociubinski, Karol Kujawiak, Rafal Kwiatkowski, Tanner Lake, Emil Mądry, Artur Michna, Patrick Moore, Bernardo Montoya, Erick Nunez, Kajetan Pawliszyn, Tim Smith, Lee Smithson, Mario Vargas

Software Development Engineer: Przemyslaw Bartkowiak, Byron Carranza, Manuel Escalante, Samuel Hilson, Scott La Fetra, Filip Miklaś, Lukasz Modelski, Toni Pejic, Garrett Randall, Jessica Sills, Sean Stoves, Agata Tamiola, Serio Urrutia

UX Design

Senior Manager, UX Design: Kevin Warner

Lead Visual Designer: Nicholas Hamer

Senior UI Artist: Terry Boyd, Jackie Cisneros

UX Designer: Katrina King, Andrew Williams

Design

Game Design Director: Justice Arman

Manager, Editing: Judy Bauer

Senior Editor: Janica Carter, Adrian Ng Di Spaltro

Principal Game Designer: Wesley Schneider, James Wyatt

Senior Game Designer: Makenzie De Armas, Joey Haeck, Amanda Hamon, Ben Petrisor, Patrick Renie, Jason Tondro

Game Designer: Leon Barillaro, Taylor Navarro, Erin Roberts, Carl Sibley

Franchise Strategy

Director, Franchise Strategy: Nick Strann

Director, Cateogry Licensing: Ann Earp

Senior Manager, Category Licensing: Aaron Sobel

Director, Commercial Business Strategy: Dan Barrett

Senior Manager, Consumer Insights and Analytics: Kim Craig

Principal Publishing Lead: Paul Morrissey

Marketing

Vice President, Marketing - D&D: David Silverman

Director, Marketing: Jessi Sosnovskaya

Partner Marketing Manager: Ariel Hernandez

Product Marketing Manager: Joe Starr

Social Content Creator: Dennis Tran

Social Medial Manager: Avery Freniere, Josh Morris

Community

Director, Community: Aaron Kaufman

Senior Social and Community Manager: Regina Buenaobra

Manager, Influencer Marketing: Sabrina Kessler

Community Manager: LaTia Jacquise

Product Marketing

Director, Product Marketing: Matt Pruitt

Senior Product Marketing Manager: Ashlee Perkins

Product Marketing Manager: Marco Caputo

Operations

Print Operations

Senior Director: Stacie Balzer

Director, Quality Assurance: Jacqueline Rains

Manager, Quality Assurance: Jen Lim

Manager, Localization: Jose Teixeira

Principal Packaging Engineer: Roni Ruggenberg

Manager, Planning & Prepress: Catarina Smith

Senior Manager, Product Development: David Stevens

Lead Senior Product Engineer: Rachel Scott

Principal Innovation Engineer: Joe Visconti

Localization Engineer: Lee Williamson

Senior Locailzation Specialist: Rie Yamazaki

Localization Speciallist: Gulnara Bixby, Caitlin Quiat

Associate Localization Specialist: April Bl

Associate Operations Administrator: Ryan Richford

Senior Packaging Engineer: Jenn Bahrs

Associate Packaging Engineer: Tori Dawson

Prepress & Asset Management Specialist: Carrie Oltendorf

Prepress Production Manager: Jefferson Dunlap

Print Poduct Specialist: Ken Beres, Seth Migdail

Associate Producer: Kim Van Allsburg

Senior Product Engineer: Godot Gutierre

Product Engineer: Ramon Castille III, Mike Daw, Basil Hale, Ting Lee-Foote

Production Engineer, Collation: Madison Parker

Senior Product Quality Engineer: Blake Mitchum

Product Quality Engineer: Nate Herring, K.C. Hopkins, Franke LoPinto, Scott West

Quality Engineer: Brandon Worley

Studio Operations

Vice President, Studio Operations: Mark Purvis

Director, Studio Operations: Will Ansell

Director, Franchise Operations: Kate Lancashire

Senior Business Operations Manager: Lillian Ai

Graphic Designer: Andrea Enfedaque

Product Architect: Dan Tovar

Senior Project Manager, Digital Games: William Haymes

Senior Producer: Emily Gitelman

Producer: Bill Benham, Siera Bruggeman, Vanessa Hoskins, Simonoe Rehbein, Andy Smith