Homebrew Zombie Species Details

Seeing as I couldn't possibly account for every different setting I advise you work with your GM on how this should be role played as it makes the most sense.

Zombie Traits

Your a zombie, and you look the part.

Ability Score Increase

You get plus 2 to constitution, and a floating plus one.

Undead Fortitude

Your a zombie so life threatening damage isn't so much of a problem for you compared to the living. As a result you get advantage on death saving throws, and the ability to make a constitution saving throw to drop to 1HP instead of hitting the floor.

Undead Body

You no longer require food, water, or sleep and are immune to exhaustion, poison, disease, and necrotic damage. You are weak to radiant damage, but have a resistance to necrotic and poison damage. You also have disadvantage on persuasion, and deception checks with people who know your identity and are not friendly.

Dark Vision

You get 60ft of dark vision not much else to say.

Age

Your a walking corpse that isn't decaying anymore so your life span if effectively indefinite.

Alignment

Your a sentient zombie, so you alignment is up to you, and your GM though being that your a monster people aren't going to like you that much.

Languages

You can speak, read, and write Common and one extra language within reason.

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2019 3:38:19 PM
44
1
1
Coming Soon
11/16/2019 10:46:49 PM
306
7
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Coming Soon

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