Homebrew Awakened Giant Crab Species Details
You were once a simple giant crab, doing simple giant crab things. And then, a magic caster came along and gave you sentience with the Awaken spell. Now you explore the world, trying to find your purpose.
Awakened Giant Crab Traits
Crab, crab, crab...Ability Score Increase
Your strength increases by 1, and your dexterity increases by 2.
Amphibious
You can breath both air and water. You also have a swim speed of 30 feet.
Crab Walk
You can walk as silent as a crab, you have proficiency in Stealth
Crab Senses
You have Blindsight for up to 30ft.
Do Not Taunt the Claw
Your claws are a nasty natural weapon. You have a claw attack that does 1d6 bludgeoning plus your strength modifier. You can also use them to crush/cut certain items (rope, paper, clothing, wood, small rocks) after succeeding a STR DC Check, and pick up certain items (all within reason of course), though you can not use the item properly. You are crab.
Hard Shell
You have a hard outer shell. As such, you have a natural armor of 15.
Size
Your size is medium
Speed
You have a walking speed of 30 feet, like all Giant Crabs.
Languages
You can speak Common, plus one other language that might have been taught to you by the crazy wizard may have taught you.
Age
You have the same age length of a Giant Crab
Tight Grip
After making a successful hit with your claws, you may attempt to grapple as a Bonus action
Previous Versions
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5/27/2020 6:14:56 PM
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17
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2
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5/27/2020 6:15:50 PM
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8
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0
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Coming Soon
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Posted Oct 18, 2022c r a b
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Posted Oct 18, 2022C R A B
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Posted Oct 18, 2022CCC RRR AAA BBB !!!