Homebrew deer folk Species Details
Deer folk are mythical creatures that are a mix between man and deer. because of this they have the face and torso of a human but with the antlers and a lower half of a deer. because of their magical background they grow to be colossal sizes (compared to other medium creatures). because of their beast ancestry their intuition and instincts are enhanced and gain speech of beast and leaf. because of your deer legs your speed is like a satyrs moving faster than most creatures. because of their size and the fact that they are similar and allied with firbolgs they know the giant language. like the goliaths they live atop cold mountains which cause them to come into little contact with other races including the fact that they are a secretive race in general.
ability score increase: wisdom +2, constitution +1
age: they reach maturity at 25 and normally live to be 750 - 800 years.
alignment: because they are part deer and humanoid they tend to lean towards the chaotic alignment
size: a deer folk can be 8- 12 feet tall on average
your bace speed is 35 feet
Magic resistance: they gain advantage on any saves on magical effects or spells
speech of beast and leaf: animals and plants can understand you but you cant understand them.
powerful build: you count as one size larger when calculating pushing and lifting objects
Mirthful Leaps: Whenever you make a long or high jump, you can roll a d8 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
mask of the wild: you can attempt to hide even when you are lightly obscured with foliage or other natural things (such as mist, rain, fog, a bush, and esc...)
languages: you can speak common and giant.
deer folk Traits
Magic resistance: they gain advantage on any saves on magical effects or spells speech of beast and leaf: animals and plants can understand you but you cant understand them. powerful build: you count as one size larger when calculating pushing and lifting objects Mirthful Leaps: Whenever you make a long or high jump, you can roll a d8 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal. mask of the wild: you can attempt to hide even when you are lightly obscured with foliage or other natural things (such as mist, rain, fog, a bush, and esc...)Comments
-
View User Profile
-
Send Message
Posted Dec 30, 2021This is unplayable. When you choose it in your race selection while creating a character none of the proficiencies, or race traits appear.