Homebrew Xelor Species Details

The Xelor is an ancient race that is descendants of the deity of time. They are similar to humans in appearance and tend to have fair skin, white hair, and glowing teal eyes. As the descendants of the deity of time, they are gifted with the innate ability to alter time although their capacity to alter time varies from Xelor to Xelor, and only the more talented and skilled Xelor can become Chronomancers and Tempus. Xelors are talented at tinkering and make excellent clockmakers. The Xelors customarily wear masks that cover their whole face while in public, and these masks are a symbol of one's identity. Xelors only fully take off their masks when family and those they trust or respect. The greatest disrespect that a Xelor can receive is to be demasked, but this isn't just a disrespect to the individual Xelor but the entire race and culture.

Xelor Traits

Xelor traits

Age

Xelor on average live to be around 150 years.

Ability score Increase

Your Intelligence, and Wisdom increase by 1.

Language

Can read, write, and speak Xelor and Common.

Foresight

You have the uncanny ability to glimpse into the near future either with concentration or involuntary means, giving you an edge when dodging foreseen danger. You have advantage on Dexterity Saving Throws against Effects that you have foreseen, such as traps and Spells.

Stasis

When cast, Minor Stasis causes an object, creature, or collection of items weighing less than or equal to 16 lbs. in total to be stopped in time, unable to be moved by an internal or external force. Targets stay stopped in time until either the time duration passes or a moving object or creature touches the target. The spell fails to execute if it will exceed the 16 lbs. maximum stasis weight, and multiple different targets can be in stasis at the same time. Velocity from before the target was put in stasis is applied while in stasis.

Usable once every long rest.

The amount of time that an object or objects can be kept in stasis increases to 4 hours at 5th level, 12 hours at 11th level, and 48 hours at 17th level.

Slow Time

You perceive time slower giving more time to take in your surroundings or to react. Gain advantage on perception checks. Gain +1 AC.

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2021 12:20:11 AM
50
1
5e
Coming Soon

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