Homebrew Capra Species Details

Capra resemble stocky humans with bodies covered in wool from heat to toe and cloven hooves similar to that of goats. Capra have large, curled ram's horns that protrude about two feet from their head, These horns are sometimes decorated with rings and ornaments or armored to stop them from being damaged. Capra have a love of jewelry and most would have earing's or nose rings. Their wool ranges in color from White, Grey, Brown and Black, it also Ranges in length and coarseness depending on their lineage. Some have goatees and messy Woolen coats, others like to keep themselves sheared and clean (these are usually the ones that have integrated with cities or town). Capra eyes are usually yellow or orange with horizontal slits for pupils  They Range from 4ft to 7ft.

Capra Traits

Your Capra character has the following racial traits.

Darkvision

you can see in darkness up to 60ft

Leaping Butt

As a Bonus action you can leap forward up to 15ft and but a creature with your horns. This is classed as an unarmed strike, if it hits the creature takes 1d6+ your strength modifier. On a successful hit the creature must also make a strength saving throw  (DC 8 + your proficiency bonus + your strength bonus) or be knock prone. This ability can be used a number of times equal to your proficiency bonus. After its uses are expended you must take a short rest to recover them.

Caprine Leap

Starting at 3rd level as part of your movement you can leap up to 15ft vertically or horizontally without requiring a Dex Check.
At 5th level as a bonus action you can make a melee attack with any weapon following this leap and add +2 to the damage on a successful hit

Ability Score Increase

Your Dex score increases by 2. Your strength score increases by 1

Languages

Your character can speak, read, and write Common and  Caprine (goatish) and one other language.

Creature Type

You are a Humanoid.

Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your character’s creature type is.

Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature that has the Construct type.

Design Note

The “Creating Your Character” section provides special character-creation rules for the race options in this article. The races that use these rules can coexist seamlessly with races that use other rules. For example, the race options in the Player’s Handbook have built-in ability score increases, while the races in this article don’t. Race options from both sources can adventure together.

If you’d like a race that doesn’t appear in this article, such as an elf or a dwarf, to have similar ability score flexibility, the book Tasha’s Cauldron of Everything provides a rule, called Customizing Your Origin, that gives you that flexibility. That book also gives you the option of building your own race, rather than choosing an existing one. That option is called the Custom Lineage. No matter which option you choose for your character—a race in this article, a Player’s Handbook race, a race modified by the Customizing Your Origin rule, or a Custom Lineage—you can adventure with characters who are built with a different option.

This sidebar builds on the design note in our previous Unearthed Arcana, “Gothic Lineages.”

Size

You are Medium or Small. You choose the size when you gain this race.

Speed

Your walking speed is 30 feet.

Ever Alert

You have proficiency in the Perception skill.

Lucky Footwork

When you fail a Dexterity saving throw, you can use your reaction to roll a d4 and add it to the result, potentially turning the failure into a success.

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