Homebrew Anomalous Mimic Species Details
"Although most are truly harmless, it is best not to try one's luck when one encounters an Anomalous Mimic. Best to be rid of these crimes of nature, rather than let them live"
— Evern Heilhem, Order of the Monster Hunter
Anomalous Mimics are a very rare species of mimics, rather than objects they can shift their form to be any biological creature that they have previously consumed. Many Anomalous Mimics do not begin their life cycle as one, rather many begin as a piece of a Predatory Mimic that has had a large and steady food supply, and begin their early lives eating bugs and smaller creatures.
It is only when they have gotten their toothy maws on a shape-changing creature, such as a Changeling, do they begin their lives as Anomalous Mimics. Gaining a great sense of self, as well as intelligence on par with an average human. At this point, they will often disguise themselves as either what their victim currently appeared as, or as a previous victim, tho their true, Eldritch appearance does stay the same.
Monsterous and Grotesque
Their true form, often appearing as an almost Amorphis blob of teeth lined maws, and unsettling, piercing eyes, terrifying those who were to gaze upon their visage. This causes the Anomalous Mimic often to fear being found out, and do their best to either hide away from any civilization or to hide in plain sight, either taking over the lives of some unfortunate fool or creating their own, unique identity. Many choosing not to stay around for long and decide to become adventures, or traveling merchants is the best course of action, allowing them to travel freely without much restraints.
Appetite
Although Anomalous Mimics tend to live normal, albeit isolated lives, they cannot escape their monstrous hunger, often needing extra food to sustain themselves, they are seen eating twice the amount someone for their size, if not even more. Once an Anomalous Mimic has consumed a large quantity of food, they will have a part of their body detach in order to keep them from growing too large. These fallen bits tend to have their own consciousness and also at some point live their own lives as Anomalous Mimics.
Morality
Anomalous Mimics generally choose to live harmless, passive lives, often feeding on what nature gives them, similar to their relatives the Predatory Mimic, but those who have felt the scorn of those that would rather see them as monsters, few choose to live lives as assassins or serial killers, taking revenge on those who have wronged them.
Anomalous Mimic Traits
Anomalous Mimics are often hardy and cunning, either in behavior or wit.Darkvision
As an Anomalous Mimic, gain Darkvision up to 60ft in front of you.
Speed
You have a base movement speed of 30ft
Size
You are a Medium-size creature
Ferocious Hunger
Anomalous Mimics have a large voracious appetite and require more to feel sated. You consume twice the amount of food needed.
As a bonus action, you can also consume something of one size larger than your current size in a single gulp. If the creature is still in fact still alive, you only grapple them, as they struggle against your fanged grasp.
Natural Predator
Anomalous Mimics can shift part of their body into its true form in order to attack and consume their enemy, as an action you can perform a bite attack dealing 1d8+STR piercing damage.
Mimicry
Your mimic stature allows you to change your form, you can disguise yourself as anything you have seen in the past week, but creatures roll with advantage to discern the truth about you (DC is 9 + your deception). If you have instead consumed what you are shifting into before, creatures instead roll with disadvantage, as you are more familiar with creatures you have eaten rather than ones you have seen.
You may also choose to alter parts of your body, either in size, allowing you to increase to large or shrinking to small, alternatively, you add or modify parts ex. sprouting antlers of a deer, or having goat legs.
You do not have the additional features of said creature, like water breathing or racial traits, you only appear to be said creature.
Language
You know Common and an additional language of your choice.
Ability Score
Anomalous Mimics are exceedingly hardy, as well as a cunning wit. You gain a +2 to constitution as well as a +1 to either Wisdom or Charisma
Age
Anomalous Mimics are often long-lived, they don't seem to have a true end to their lifespans
Bestial Cunning
As an Anomalous Mimic, you are exceedingly cunning, you gain proficiency in Deception
Previous Versions
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6/11/2021 4:59:57 AM
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10
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1.0
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Coming Soon
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6/11/2021 11:05:53 PM
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6
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Coming Soon
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Comments
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Posted Oct 28, 2021Dude.... this is so cool. A good bit over powered... but goodness, this is... so cool. I am so glad I have a DM that OK'd the race for my character.
*Bows*
I thank you for your creative genius~
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Posted Oct 30, 2021I’ve noticed that when building a character with this race in D&D Beyond the Ability score doesn’t properly work, the app doesn’t register the +2 Con and +1 Wis/Cha, it just says Ability score in its place.
But besides that I say this is a fantastic race.
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Posted Oct 30, 2021Agreed, I’ve got mine blending in with the rest of the party making them think he’s something else.