once per turn you can cast the spell. BUT there is a chance of harming or healing the wrong person
** You can heal or damage with a d8 for every class level you have gained ( example... 1st level = 1d8/ 5th level = 5 d8 etc)
IF USED FOR HEALING
Roll a d20 and add your proficiency bonus or your spell casting ability modifier. If the total score is lower than 12, instead of heal the target , you damage the chosen target
IF USED FOR DAMAGE
Roll a d20 and add your proficiency bonus or your spell casting ability modifier. If the total score is lower than 12, instead of damage the target , you heal the chosen target
If you have rolled below 12 you can cast the spell again as a bonus action for this turn
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Posted Dec 25, 2018forgot to say.... When you roll 1 or 20, roll 2d8 extra
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Posted Aug 18, 2019Great cantrip! I'm going to see if my DM will allow me to use it with the homebrew Cleric Luck Domain at https://www.dndbeyond.com/subclasses/39827-luck-domain and the Font of Life feat at https://www.dndbeyond.com/feats/70471-font-of-life.
Some clarifying questions:
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Posted Aug 20, 20191.i think that spell casting modifier would be more suitable since it would be different for each user (high or low spell casting ability)
2.now that i see the number of dice again...i think that using the normal one ( 5th level (2d8), 11th level (3d8), and 17th level (4d8)) would be more suitable
thanks a lot for mentioning this to me :)