Chaos Magic
A ball trailing ribbon of multicolored light is lobbed from the caster, producing utterly random and chaotic sounds (a whistle, ducks quacking, a long burp, etc) as it streaks for its target. Make a ranged spell attack against the target. On a hit, the target takes 1d6 damage of a random type (see table below). If the target is concentrating on a spell or spell-like effect, they must make a Wisdom saving throw against your spell DC to continue casting/concentrating.
The projectile then hops. Make another ranged spell attack against a creature within 30 feet of the target. This attack originates from the original target, and the new target is chosen randomly from among all creatures in range including yourself. On a hit, the target takes 2d4 damage of a random type.
| d10 | Damage Type |
|---|---|
| 1 | Acid |
| 2 | Cold |
| 3 | Force |
| 4 | Lightning |
| 5 | Poison |
| 6 | Psychic |
| 7 | Thunder |
| 8 | Bludgeoning |
| 9 | Piercing |
| 10 | Slashing |
This spell's projectile makes one additional hop and increased damage when you reach 5th level; two hops (2d6) at 11th level and three hops (3d6) at 17th level.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/8/2019 6:28:07 AM
|
0
|
1
|
5e
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Mar 3, 2021LOVE IT! Maybe it should be a level 1 spell? Seems a bit strong for cantrip