Level
3rd
Casting Time
1 Special Ritual
Range/Area
Touch
Components
M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

Arcane Imbibing:

Is a spell of enchanting major arcane energies into an object. It is the quintessential, base, spell needed in order to create a properly functioning Arcane Engine.

It can enchant armor with added Armor Class and for every 2 spell slot levels the AC added increases.

  • using a 3rd level spell slot will give a +1 to AC
  • 5th level spell slot will give a +2 to AC
  • 7th level spell slot will give a +3 to AC
  • etc

Light Armor cannot exceed +5 AC

Medium Armor cannot exceed +4 AC

Heavy Armor cannot exceed +3 AC

Shields cannot exceeding +4 AC, so max bonus a shield can give with the enchantment is +6 AC

It can also enchant weapons with added arcane damage on successful attacks.

For every 2 spell slot levels the damage added increases:

  • using a 3rd level spell slot will give +4 arcane damage
  • 5th level spell slot will give +8 arcane damage
  • 7th level spell slot will give +12 arcane damage
  • etc

Only items that are lightly enchanted or non-enchanted items may be enchanted.

"lightly enchanted" refers to items with only base additions, example: a +1 short sword

* - (The target item to be enchanted.)

Available For: Sorcerer (Legacy) - Wild Magic (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Wizard (Legacy) - School of Transmutation (Legacy) Cleric (Legacy) - Arcana Domain

Mecha192

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