Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
Using your control over water, you create a barrier between yourself and the attack. When cast, you gain +5 AC until the start of your next turn. If the attack would deal fire or radiant damage, the barrier dissipates and you lose the +5 AC bonus. If the attack would deal cold damage, the spell is absorbed into the barrier, completely negating the spell. If the cold spell affects an area, then any creature within a 5 foot radius centering on you automatically passes a saving roll and takes half damage
* - which you take when you are hit by an attack or spell
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Posted Dec 2, 2023Although I do like the idea of adding a bit more flavor to the shield, I think you need to remove the centered auto save for it to be a good first level. The effect might make a good upcast though. Great spell from what I am seeing, and it really fits my character idea.