You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end of the rope, an invisible entrance opens to an extradimensional space that lasts until the spell ends.
The extradimensional space can be reached by climbing to the top of the rope. The space can hold as many as eight Medium or smaller creatures. The rope can be pulled into the space, making the rope disappear from view outside the space.
Attacks and spells can't cross through the entrance into or out of the extradimensional space, but those inside can see out of it as if through a 3-foot-by-5- foot window centered on the rope.
Anything inside the extradimensional space drops out when the spell ends.
* - (powdered corn extract and a twisted loop of parchment)
The end of the rope at the top would probably just hang there. And if they destroyed the whole rope I don’t think that would end the Spell early. There just wouldn’t be a rope there anymore and there would be no indication of the spell.
My question is if you can hide in the space during combat and just like stick your arm out to cast a fireball or something and then pull it back in?
Can you cast it inside of itself, to allow for more characters to be stored? Or will it cause the universe to turn inside out? What would be interesting is if you don't keep track of time, and the 1st pocket dimension closes before your 2nd pocket dimension. What happens then? I would assume the 1st spits out the 2nd into the current plane, then the 2nd one would spit everyone out where they started.
*Proceeds to Nest the Rope trick 30 times to disappear from reality*
RAW you are save because it is not an "item". RAI you are save because obviously no authour ever wanted to enfore every kind of holding item to be strictly limited to remain on the plane it was created at.
Could the caster (or an ally) grab hold of the rope as it's rising up, to avoid pesky Athletics checks for climbing up a rope?
Do this with a bag of holding instant escape of to get ride of ur enemies
Bag of holding 😈
3. Used to lay an ambush, although you can't attack from it, you can still drop out and attack. Dropping a rock from just outside and climbing back in could be useful. you would have to be carfeul about held attacks
or just hang from rope and attack
not if you interupt for abit to get down
pull the rope up after you
wait for one hour or disple magic
Dont forget to use your familiar's movement so it can bring the rope up so no one else can climb it.
so if a player is being hanged, they could cast this. sence the rope is already perpendicular
then just climb up, pull the rope inside. and untie it?
Fill it with 100 flasks of alchemists fire, and walk away.
Time. Bomb.
It would still be tied to whatever it was tied to originally. But you could climb into the space created & be safe from being attack while you get the rope off your neck. Until someone climbs in after you...
Though I could see a GM stating that the spell doesn't progress "until the whole rope hangs perpendicular to the ground." because both ends are tied into knots / around something. Also, could be tough to climb the rope if your hands are tied behind your back.
So you are telling me the material component is a paper bag filled with popcorn crumbs. So that's why my friend's arcane trickster always mentions dropping the popcorn bag she was eating from while watching us die before hiding in her magical 5 feet rope and has her owl familiar take it to a safe place.
Would a caster be able to cast spiritual weapon or arcane hand, step into this extradimensional space, look out and continue to provide vision to control the spiritual weapon to continue attacking with it?
Actually, this wouldn't because of a very specific word in the bag of holding wording: item.
The extradimensional space from rope trick isn't created by an item (the rope); it's created by a spell. So . . . you're fine to rope trick it with a bag of holding. A Djinni vessel, though . . . ehh, maybe??