Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.
Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).







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Posted Dec 5, 2025They ruined my fav cantrip because people can't read...
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Posted Jan 2, 2026Laughing at the thought of a Brain In A Jar from Van Richten's Guide using this version of Chill Touch. Removing themselves from their jar to hover around bumping into heroes trying to "chill" them with their touch!
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Posted Jan 21, 2026Real af