Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
kekw
Horribly implemented. This is the worst touch spell.
They made the spell worse. It wasn't even that meta to begin with (Guiding Bolt was better, it had more range, better damage type, and it gives the next attack advantage). Making an attack roll is much more reliable than forcing an enemy to make a CON saving throw (CON saves tend to be high in 5e).
Oh look, another nerfed spell
Does this spell still work with Grave Cleric Path to the Grave?
Unfortunately no, Path of the Grave only works on attacks, and this spell is no longer an attack.
Minus 33% damage, no crits, and one of the most common save proficiencies, and its still touch. Even the damage on success is only an average of 5. Why would anyone cast this? Even a melee attack is arguably better.
this is going to kill a lot of low level players when the monsters use it XD
Just going to ignore this version. Garbage
I can't disagree with most of the comments but I don't think it's as bad as you think *when* you take into account the general defensive buff that monsters got in 2024 to AC specifically. Some didn't, but many did so I think, in general, AC on average is higher which means the 2014 touch attack has an even lower chance to hit so this guaranteed damage is likely an offset that doesn't necessarily make it a wash, since you lose advantage/crits...but not as bad as this spell version would be in 2014 rules.
It's also worth pointing out that, while it can't benefit from advantage on attack rolls anymore, it does now benefit from things like Mind Sliver that debuff enemies' saving throws.