Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
they nerfed my baby ;-;
yea, but take half damage on a save. that is big buff
RIP Inflict Wounds 2014-2024
You will be dearly missed.
Hmmmm, I'm just gonna keep using the old one, 'kay thanks
Half damage on the save is a nice consolation, but it's a constitution save, which a lot of monsters are going to be good at. Also the base damage has dropped by 33%, and you can't crit with it. :(
sure, kind of, but the reason I liked og inflict wounds so much was because it occupied a really unique space that no other spells really do, being a melee attack-based source of huge damage. the risk/reward of the potential to fail the attack was a really cool factor to me.
con save? look how they massacred my boy
So, I need to do a melee attack then the target get a saving throw?