Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.
kekw
Horribly implemented. This is the worst touch spell.
They made the spell worse. It wasn't even that meta to begin with (Guiding Bolt was better, it had more range, better damage type, and it gives the next attack advantage). Making an attack roll is much more reliable than forcing an enemy to make a CON saving throw (CON saves tend to be high in 5e).