You craft an extradimensional space for yourself and up to eight willing creatures within range to store weapons. You wrap a length of silver wire around the dominant wrist of each individual you are targeting, and upon completion of the spell the wire melts into their skin leaving a silver tattoo in its place. So long as that tattoo exists on a character's skin, they are able to bind any number of weapons they are proficient with to themselves over the course of a short or long rest, and store them in an extradimensional space. Characters proficient with Shields can do the same with those.
As an action, a character can summon up to two items stored in this extradimensional space to their hands, and these items can be dismissed back to the extradimensional space as a bonus action. Antimagic fields suppress the ability to summon, but do not break the enchantment. If the enchantment is dispelled, weapons stored in this way appear on the ground next to the person to whom they are bound.
* - (One length of silver wire worth 50gp per target, which the spell consumes)
An awesome spell, with a really creative permanence effect with the tattoo. Only one question, why is Artificer not included in the spellcasters? Totally seems up their alley.
Artificers weren't on D&D Beyond when I made it, but you're right; I should update this to include Artificers.
I have now published an updated version of this spell that adds it to the Artificer's spell list. Thanks for the feedback!