Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Additional
You gather crackling arcane energy to empower your spellcraft. The next time you cast a cantrip before the end of your next turn, you gain a 1d8 bonus to the first damage roll for that cantrip. Only one creature can take this bonus damage.
The bonus damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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