Level
2nd
Casting Time
10 Minutes
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Divination
Attack/Save
None
Damage/Effect
Detection (...)

By inscribing a rune onto a solid surface, you can plant an arcane "bug" that can hear anything in the room it's planted in, provided whoever is speaking isn't under the effects of illusion magic.  While the rune created by the spell does "listen" to everything said, it does not store any information about things said in its vicinity.  When you cast the spell, you can ascribe up to five words or phrases for the spell to listen for.  If any of the ascribed words or phrases is said, the caster is notified by having the word or phrase echo in their mind.

It is possible to have multiple Arcane Ears live at one time in multiple locations, but they must all be on the same Plane of existence.  A powerful, secretive organization could have many of them planted in taverns and inns around the world to keep tabs on certain forbidden words, or code phrases meant to signal each other.  A clever caster can actually change the voice they hear when an Arcane Ear is triggered depending on where they place the spell.

* - (powdered gold worth 2gp, and an owl feather)

Spell Tags: Social Scrying Detection Utility

Available For: Bard (Legacy) Wizard (Legacy)

Dauthdaert

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