Level
7th
Casting Time
1 Action
Range/Area
35 ft.
Components
S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
This summons an energy dagger that moves depending on the user's hand movements and thoughts.
You summon a magical dagger within 5 feet of you, hovering above the ground.
As a bonus action, you force a creature within 35ft. of you that you can see to make a dexterity saving throw as the glowing blue dagger flies towards them. The creature takes 5d4 damage on a failed save, or half as much on a successful one. This dagger lasts 1 hour, and can be dispelled without using an action.
* - (A small shard of Blue glass (the actual dagger is this))Previous Versions
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8/28/2018 5:48:36 PM
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3034
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12
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12/23/2018 11:16:14 AM
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3574
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7
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2/9/2019 8:27:05 PM
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3811
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2
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11/19/2019 7:19:53 PM
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4571
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16
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5/17/2020 4:40:08 PM
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4671
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11
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8/15/2020 10:35:19 PM
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4810
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5
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3
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Posted Sep 15, 2021Idk if its your intention but it is funny that the shard of glass not being consumed or having an explicit gold cost means that it can be substituted; with a wand, orb, or even a lute, depending on your class.
Also it's a bit weird that there isn't any damage type to that damage; is it force? piercing? idk
Also range is used to denote how far you can cast a spell out. I think in this case the range should be 5 feet, you cast it within range, and then can direct it outwards on your turns out to 35 feet in any direction.
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Posted Sep 24, 2021why does a 7th level spell do 5d4 lmao