Level
7th
Casting Time
1 Action
Range/Area
35 ft.
Components
S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
This summons an energy dagger that moves depending on the user's hand movements and thoughts.
You summon a magical dagger within 5 feet of you, hovering above the ground.
As a bonus action, you force a creature within 35ft. of you that you can see to make a dexterity saving throw as the glowing blue dagger flies towards them. The creature takes 5d4 damage on a failed save, or half as much on a successful one. This dagger lasts 1 hour, and can be dispelled without using an action.
* - (A small shard of Blue glass (the actual dagger is this))Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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8/28/2018 5:48:36 PM
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3034
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12
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1
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12/23/2018 11:16:14 AM
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3574
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7
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2
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2/9/2019 8:27:05 PM
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3811
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2
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11/19/2019 7:19:53 PM
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4571
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16
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5/17/2020 4:40:08 PM
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4671
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11
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8/15/2020 10:35:19 PM
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4810
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5
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3
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Coming Soon
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Idk if its your intention but it is funny that the shard of glass not being consumed or having an explicit gold cost means that it can be substituted; with a wand, orb, or even a lute, depending on your class.
Also it's a bit weird that there isn't any damage type to that damage; is it force? piercing? idk
Also range is used to denote how far you can cast a spell out. I think in this case the range should be 5 feet, you cast it within range, and then can direct it outwards on your turns out to 35 feet in any direction.
why does a 7th level spell do 5d4 lmao