You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.
I know you can't use a spell as an action if you use SW as it is a spell and you can't use two in one turn, but, in your next turn, can you cast a spell and then move the weapon and repeat the attack? You are not casting it again so I'm not sure, it only says you can repeat the attack, I red in some forums that you can, but my dm told me that he once saw mat Mercer say that you can't, although I'm not sure since I haven't seen that, does someone know if there's an official statement out there?
Each turn you get an action, movement, and a bonus action.
So, on the turn you cast Spiritual Weapon (which is cast as a bonus action), you can move and take an action (such as casting a second spell). Once it's already cast, it's the same thing: moving SW and/or attack with it is your Bonus action, you can still move yourself and take an action (again, such as casting a spell).
They should have made it so unintelligent monsters would possibly think there is an invisible opponent there and waste a round attacking it. This of course, could be role played at the DM's discretion anyhow.
You can only cast one spell of 1st level or higher per turn, so when you cast it you wouldn't be able to use your action to cast any spell other than a cantrip. Using your bonus action to move it around and/or attack with it is not casting a spell, but just using your bonus action. So you'd be able to cast another spell and still use spiritual weapon.
I imagine that either the situation in which Matt Mercer supposedly said that was either misinterpreted, or Matt was simply incorrect. Either way, it's up to your dm how they homebrew and interpret rules unfortunately, but let them know that Matt Mercer is just a dm, he didn't write the books, and is human and can make mistakes just like the rest of us, and whatever situation where that happened doesn't concretely decide what the rule is. It's fine if they want to do something differently, but they shouldn't hide behind famous people to have their own look and ruling on a situation.
Thinking of twinning this spell as a Divine Sorcerer. Having two spiritual weapons. Are there any conflicts with attacking with both because of only one bonus action?
Yes, since you are limited to one bonus action per turn, you can't attack with two Spiritual Weapons in the same turn. There is no benefit to casting the spell twice even if you have it as both a cleric and a sorcerer spell, because you can only summon and attack (on cast) OR move and attack (for the next nine turns) one Spiritual Weapon on a given turn.
In fact, casting again consumes another second-level spell slot, which is a waste considering you already have one on the field. So you're using another spell slot and only gaining maybe half the benefit (being able to attack one of the two weapons at a time). Not worth it at all.
The "At Higher Levels" wording makes it such that you wouldn't be able to stack your cleric and sorcerer levels to achieve higher damage on the spell: you have to be able to access at least 4th level spells in one of your classes (cleric or sorcerer) to benefit from the increased damage.
I would add on the "AVAILABLE FOR" List : DIVINE SOUL.
One can only cast a second spell a round if the second spell is a cantrip.
so... Spiritual Weapon and perhaps Sacred Flame
I'm a life cleric of apollo and I wish it could be a bow.
You cannot twin spiritual weapon because it does not target anyone.
Hey,
I read it different. Casting it is a bonus action. So for you to move it and attack with it would be 2 bonus actions.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.
This is a bit confusing for me. Do you get a second d8 when cast at 3rd level or not until cast at 4th level? Thanks for any insight you may be able to share.
You only get an extra d8 when you cast it with "two slot levels above 2nd". So if you cast it lvl 2, it's 1d8. Lvl 4, 2d8, lvl 6 3d8 and so on.
So, if you cast it as a lvl 3 spell, you get the same effect of a lvl 2 spell slot, and if you cast it as a lvl 5 spell, you get the same effect of a lvl 4
So okey
The spell is a V,S. Which means that you need one free hand to cast it.
Does it apply to the repeated attacks as well, and does the bonus action limit for casting full action spells in the same turn apply?
(So basically if guiding bolt + spiritual weapon combo works or wether or not you need war caster feat to use attack + spiritual weapon in the same turn)
You're reading it wrong. On the turn that you cast the spell, you can only attack with it, but you can make it appear anywhere within a 60 ft range so there should be no reason to move it in the first place unless you're spell sniping, at which point TAKE THE FEAT (note: this DOES have you make an attack roll when you cast the spell, so it does apply for the feat). Every turn after that, you can use your bonus action to move AND do the same attack as it mentioned in the initial paragraph (that's why they worded it as "repeat the attack"), so the movement and attack are part of the same bonus action. If it makes it easier to imagine, think of it as a sword or spear flying straight into and stabbing enemy within 20 ft, or if it doesn't take the movement then it takes a swing like a ghost is wielding it.
No, components only apply to the casting of a spell. Moving and attacking with it after are more mental orders from you to it, you can make hand gestures if you want but there's no need.
That is correct, so you could in theory use 2 turns to attack with the weapon of choice thrice, and have an extra action, its quite strong, because you also have control of the movement of the weapon, if an enemy tries to run, you can hit them twice with ranged in 1 turn. Quite strong for a lv 2 spell if you ask me
Anyone know of a way to get this ona Warlock?
I know that Spirit Guardians are in the ravnicka classes... But is this spell on any of the 'add spell to my class list" thing?
Because this would be absolutely fantastic for my Celestial TomeLock
> Be me
> Be Bard who just reached level 10
> Pick Spiritual Weapon as a Spell for Magical Secrets
> Make it appear as a Lute that plays the Final fantasy 7 Battle theme when its not hitting people
> Get 3 levels in Warlock just so you have 2 casts of epic Battle music per short rest