Choose one creature or nonmagical object that you can see within range. You transform the creature into a different creature, the creature into a nonmagical object, or the object into a creature (the object must be neither worn nor carried by another creature). The spell lasts for the duration, or until the target drops to 0 hit points or dies. If you concentrate on this spell for the full duration, the spell lasts until it is dispelled.
This spell has no effect on a shapechanger or a creature with 0 hit points. An unwilling creature can make a Wisdom saving throw, and if it succeeds, it isn’t affected by this spell.
Creature into Creature. If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target’s (or its level, if the target doesn’t have a challenge rating). The target’s game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.
The target assumes the hit points of its new form, and when it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn’t reduce the creature’s normal form to 0 hit points, it isn’t knocked unconscious.
The creature is limited in the actions it can perform by the nature of its new form, and it can’t speak, cast spells, or take any other action that requires hands or speech, unless its new form is capable of such actions.
The target’s gear melds into the new form. The creature can’t activate, use, wield, or otherwise benefit from any of its equipment.
Object into Creature. You can turn an object into any kind of creature, as long as the creature’s size is no larger than the object’s size and the creature’s challenge rating is 9 or lower. The creature is friendly to you and your companions. It acts on each of your turns. You decide what action it takes and how it moves. The GM has the creature’s statistics and resolves all of its actions and movement.
If the spell becomes permanent, you no longer control the creature. It might remain friendly to you, depending on how you have treated it.
Creature into Object. If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form, as long as the object’s size is no larger than the creature’s size. The creature’s statistics become those of the object, and the creature has no memory of time spent in this form, after the spell ends and it returns to its normal form.
* - (a drop of mercury, a dollop of gum arabic, and a wisp of smoke)
Then years later some unknowing adept casts a spell to color the gila monster pink as a prank, and another unknowing and well meaning adept casts dispel to remove the silliness, and a FREAKING Tarrasque bursts out of its flesh and begins to destroy the city.
What I do is say that you need a specific, living, and real person of that class, as well as their permission to polymorph into them.
why on earth do sorcerers not get this spell? they get polymorph, and they get mass polymorph, but they don't get true polymorph? Meanwhile warlocks, who dont get mass polymorph or polymorph (unless they take that invocation), get true polymorph? where is the internal logical consistency WOTC?
CBeet, what I would to is make it have to be a specific member of each class, and that you need their permission.
My art-obsessed character is totally going to use "True Polymorph" to transform the bad guys into portraits...
Flesh to Stone is wonderful for sculptures; but you want to have a nice picture gallery for inside, after all.
I cant help but ask, is there any way for a sorcerer to gain this spell aside GM Fiat?
I just homebrewed a version of it that sorcerers can use
(PS I do agree it’s kind of weird they don’t have it because they have polymorph and mass polymorph)
Edit: it for some reason didn’t mark this as a reply it was meant to be a reply to Nereze
To be fair, True Polymorph is a 9th-level spell, so they would have to be either extremely lucky (or be a well-practiced abjuration wizard) to meet that DC19 roll with a standard Dispel Magic.
My painter character obsessed with capturing the "essence" of a living spirit might use this spell as a excuse to polymorph someone into a portrait...essentially trapping them within a painting.
I've always wanted to do that.
You can’t go beyond level 20, it’s common knowledge.
A archmage with this can make so many glabrezu's
Do you still need to keep concentration on the True Polymorph-ed creature/object if you keep the concentration going for the full 1 hour duration?
I'm sorry if this has been asked and answered already, but if I'm understanding this, but as a warlock who chooses this as their mystic arcanum, I can choose any creature with a CR equal to or less than my PC level... Meaning I could polymorph into a planetar or similar CR immortal permanently ?!
Yes. Permanent unless it is specifically dispelled or until the form reaches 0 HP.
No.
Disagree, is above all other paragraphs in the highest level of text.
I believe Horse would be a Creature here, but there is a Creature to.Creature option you can use.
So does the creature type change, or is a human who is True Polymorphed still a 'humanoid' even if turned into, say, a bear, for the purposes of spells and effects that affect types of creatures?
Why isn't there Object Into Object?
No idea why Sorcerers can't use this spell. ¯\_(ツ)_/¯