Bard
Base Class: Bard

MILFS

Bonus Proficiencies

When you join the College of Milfs at 3rd level, you gain proficiency in Persuasion, Deception, or Performance

Level 3 - Honkin Knockers & Power-Walk

Honkin Knockers

When wearing no armor or light armor, you gain advantage on all Charisma (Persuasion, Deception, and Performance) Checks, when wearing no armor your armor class equals 10 + Charisma modifier + Dexterity Modifier

 

Power-Walk

You gain an extra 10 feet movement, this increases to 15 feet at 14th Level

Honkin Knockers

When wearing no armor or light armor, you gain advantage on all Charisma (Persuasion, Deception, and Performance) Checks, when wearing no armor your armor class equals 10 + Charisma modifier + Dexterity Modifier

 

PB&J

Your mastery of sandwiches lets you create alchemical fillings that bolster the physical abilities of the consumer. You can expend a use of Bardic Inspiration to create a sandwich. You can share these sandwiches with other creatures that can eat which they can consume in an action. 1 sandwich regenerates over a short rest. You gain 2 additional sandwiches at 14th Level. Taking the Chef Feat fives you 2 more sandwiches.

Strawberry Jam - This sandwich restores Hit Points equal to your Bardic Inspiration Die

Blackberry Jam - The consumer's next attack gains bonus damage equal to your Bardic Inspiration Die. This damage counts as magical for overcoming resistance

Blueberry Jam - This sandwich increases the consumer’s armor class equal to your Bardic Inspiration Die

Raspberry Jam - This sandwich gives the user an additional use of their class feature. Example: Barbarians get an extra rage, Clerics get an extra channel divinity

Grape Jam - This sandwich grants the consumer 10 extra feet of movement

Plum Jam - This sandwich cures one condition

Apricot Jam - This sandwich gives you advantage on saving throws for an hour

Orange Jam - This sandwich gives you resistance to one kind of non-physical damage for 1 minute

Mystery Jam - This sandwich gives you a random effect of another sandwich, roll a d8 to decide.

Jams

Your mastery of sandwiches lets you create alchemical fillings that bolster the physical abilities of the consumer. You can expend a use of Bardic Inspiration to create a sandwich. You can share these sandwiches with other creatures that can eat which they can consume in an action. 1 sandwich regenerates over a short rest. You gain 2 additional sandwiches at 14th Level. Taking the Chef Feat fives you 2 more sandwiches.

Strawberry Jam - This sandwich restores Hit Points equal to your Bardic Inspiration Die

Blackberry Jam - The consumer's next attack gains bonus damage equal to your Bardic Inspiration Die. This damage counts as magical for overcoming resistance

Blueberry Jam - This sandwich increases the consumer’s armor class equal to your Bardic Inspiration Die

Raspberry Jam - This sandwich gives the user an additional use of their class feature. Example: Barbarians get an extra rage, Clerics get an extra channel divinity

Grape Jam - This sandwich grants the consumer 10 extra feet of movement

Plum Jam - This sandwich cures one condition

Apricot Jam - This sandwich gives you advantage on saving throws for an hour

Orange Jam - This sandwich gives you resistance to one kind of non-physical damage for 1 minute

Mystery Jam - This sandwich gives you a random effect of another sandwich, roll a d8 to decide.

Flash and Seduce

Your milfness becomes so great, all you have to do is expose yourself and you can charm a number of targets equal to your Charisma Modifier. The targets must make a Wisdom Saving Throw against your Spell Save DC with disadvantage. This charmed effect lasts for an hour or until you dismiss it. It takes an action to enact or dismiss this ability.

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