Base Class: Artificer
This subclass is mainly about smithing and magic related to smithing works and it takes a new spin on the original artificer allowing him to do more. ENJOY!!!
The firey forge
At level three you are able to make ranged weapons, you have advantage on the weapons you make, and you learn scorching hands and fireball.
Advanced smith
At level five you are able to control anything metal and can make every weapon and armor.
Master smith
At level nine you can put any effect on your weapons and every amour piece you make adds +1d4 health to the creature using it (max 8) and every melee weapon you can bless and add forge god's bane and you learn the spells the righteous hammer, blue flames of the bronze dragon, healing brass of Purphuros, and lava of the restless forge.
Elder Smith
At level fifteen you are able to make any metal magic artifact and can summon the Pheonix of Brass, forge-lightning and have immunity to fire and have resistance to magical attacks.
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Posted May 19, 2024man this a totally balanced subclass and i see nothing going wrong