Barbarian
Base Class: Barbarian

Titans have fought against the gods of old long ago, even though the Titans have fallen, their blood 🩸 had spilled into the earth. Their blood has infected the world, but only reacts to certain people. Some parents have eaten food with titan blood, but their children would inherit the gift, although many would consider it a curse. Once you have transformed, your life will be changed forever.

Titan’s Fury

When you’re raging, the power of the ancient titans pump through your veins, giving you the following abilities.

-Your size is increased to large (lvl 10 is huge, lvl 14 is gargantuan)

-Your armor class base becomes 14 + Strength. At higher levels your armor class base value will increase (lvl 6/ base 15, lvl 10/ base 16, lvl 14/ base 17) when you are not raging, you use the unarmored armor class.

-Your speed is increased by 20ft. At higher levels your movement increases by 10ft (lvl 10 30ft, lvl 14 40ft)

-Your movement is not hindered by difficult terrain and you have spider climb as long as you are moving.

-Your unarmed and melee attacks deal an additional 1D6 of weapon damage. At higher levels the damage dice increases, lvl 6 1d8, lvl 10 1d10, lvl 14 1d12.

Also your Titan blood gives you an innate magical heartiness. Choose between fire, cold or lightning, you have resistance against the chosen element.

Titan’s Blood

Your titan blood makes you harder to maim or kill than most warriors. When you take damage, as a reaction you can spend hit dice to up to half of your Barbarian level and immediately regain health. If you do, you additionally gain half of what you recovered rounded down. Example, you roll 1D12 and roll 8, you gain 12 health total or roll a 7, you gain 10 health total, half being 3 Plus your constitution modifier 

EX. 1D12  (7 + 3 = 10) OR 3D12 (15 + 7 = 22) plus CON

Hit dice used this way can only be recovered with a long rest, no spell or ability can recover those specific hit dice.

Your inherited element is the core of your power and is starting to grow. Once per short rest, you can enhance your attacks with the element you chose, you deal an additional 1D4 damage on attacks for 1min.

Titan’s Stomp

While raging as an action can slam either your fists or the legs, enemies within 30ft of you must make a Strength save against your save DC 8 + Strength + Proficiency Bonus. On a fail, creatures fall prone and are dealt 3D8 bludgeoning & piercing damage plus 3D8 damage of the element you chose, on a save they take half damage and are not prone. The terrain around you becomes difficult terrain.

Your elemental damage matches your “Titan’s Fury” dice, you can now use this ability twice per short rest. As you grow, some things are left behind, You can no longer use weapons made for medium creatures or smaller.

All Hail the Titan

While raging your strength score is increased to 24. Your body has gotten used to transforming into this large form, you are now category Gargantuan at 20ft tall and can now rival giants.

You can now recover half your hit dice pool from a short rest as well as a long rest. You can only benefit from this ability once per long rest. This also waives the limitation on your titan body from using elemental damage at all times while raging. You no longer need a short rest to deal your elemental damage.

You can no longer use weapons made for Large creatures or smaller.

Path Of The Titan Image

Comments

Posts Quoted:
Reply
Clear All Quotes