Base Class: Ranger
A class that mainly revolves around fighting monstrous enemies. They get bonuses when fighting almost any monster in the game.
Defensive Tactics
At 7th level, you gain one of the following features of your choice.
Escape the Horde
Opportunity attacks against you are made with disadvantage.
Hunter's Repose
Against an enemy monster's attack, you can use your reaction and action to do a parry attack that will halve the damage you take, and deal double damage against the enemy.
Multiattack Defense
When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.
Multiattack
At 11th level, you gain one of the following features of your choice.
Beast Slayer
Attacks any number of monstrous enemies around you in a 10ft circle with double damage. Must roll for each attack.
Volley
You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.
Whirlwind Attack
You can use your action to make a melee attack against any number of creatures within 5 feet of you, with a separate attack roll for each target.
Duelist
Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.
Stalker's Specialty
At 15th level, you gain one of the following features of your choice.
Stalker's Deadeye
Attack that aims for an enemies weak points and allows you to roll two additional attacks. Attacks do triple damage instead of double.
Stalker's Deathblow
After making a critical attack with any weapon, you can immediately follow up with another attack that does quintuple damage. Does not count when using a multiattack.
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