Paladin
Base Class: Paladin

Tenets of the Blade

Though Blade Paladins vary in motivation and alignment, they all uphold the same tenets of swordsmanship:

Fair Play. True warriors will fight on a level playing field. Do not stoop to crushing enemies and adversaries who are beneath you unless you first level the playing field.

Respect. Those who hold to the Tenets of the Blade, and all warriors who prove themselves in combat, deserve your respect as a fellow combatant, no matter their alignment.

Protect What is Close to You. Just as you protect your weapon, protect your friends, family, and all else that matters to you.

Know When to Fight. Do not resort to violence in all situations. Always be prepared to fight, but never hope for it, and rarely incite it.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Sacred Duel. As bonus action, you can hold aloft your holy symbol and initiate a sacred duel between you and a creature within 30 feet who agrees to the duel, marking you both as duelists. For the duration, both duelists have resistance to all damage, except for damage from the other duelist, and they can only target each other with attacks and spells.

This sacred duel lasts for one minute, or until one of the creatures who entered into the duel falls unconscious.

Rebuke the Violent. You can use your Channel Divinity to rebuke those who use violence. Immediately after an attacker within 30 feet of you deals damage with an attack against a creature other than you, you can use your reaction to force the attacker to make a Wisdom saving throw. On a failed save, the attacker takes radiant damage equal to the damage it just dealt. On a successful save, it takes half as much damage.

Oath Spells

Oath of the Blade Spells

Paladin Level Spells

3rd

Protection from evil and good, zephyr strike

5th

cloud of daggers, magic weapon

9th

haste, protection from energy

13th

freedom of movement, stoneskin

17th

circle of power, steel wind strike

Martial Superiority

When you swear this Oath at 3rd level, you gain advanced martial training and gain the following features:

Maneuvers. You learn two Maneuvers of your choice from the list of Maneuvers available to the Battle Master Archetype in the Player's Handbook. You can use only one Maneuver per attack. Each time you gain a paladin level you can replace a Maneuver you know with another Maneuver of your choice.

Superiority Dice. You gain three Superiority Dice, which are d6s. To use one of your Maneuvers you must spend one
of your Superiority Dice, and you regain all of your expended Superiority Dice each time you finish a short or long rest.

Saving Throws. Some of your Maneuvers require your target to make a saving throw to resist a Maneuver's effects. The saving throw DC is calculated as follows:

Maneuver save DC = 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).

Masterful Technique

Upon reaching 7th level, you gain one additional Superiority Die, and all of your Superiority Dice become d8s. You also learn two additional Maneuvers of your choice.

At 18th level, your skills increase further, rivaling warriors of legend. You gain another Superiority Die (for a total of five), and all of your Superiority Dice become d10s. You also learn two additional Maneuvers of your choice (for a total of six).

Counterattack

At 15th level, you learn to strike back at those who strike you. As a reaction when a creature within 5 feet of you hits you with an attack, you can make a melee weapon attack against that creature, with advantage on your attack roll.

Warrior of Legend

At 20th level, you can you can use a bonus action to enter a trance that enhances your combat skills to legendary levels. For the next minute, each time you make a melee weapon attack you can use one of the Maneuvers you know, rolling a d8 in place of expending a Superiority Die.

This feature ends early if you are incapacitated. Once you use this feature, you must finish a long rest before you can use it again, unless you spend a spell slot of 5th-level or higher to use it an additional time.

Previous Versions

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12/11/2023 3:21:38 PM
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