Base Class: Fighter
"Ghazi" - An Arab Fighter Class
Attain Subclass/Archetype @ 3rd Level
Ghazis exclusively use Scimitars and Daggers. Ghazis also gain a +2 in dexterity due to their acrobatic fighting style. On the Shifting Sands terrain, a Ghazi's movement speed is not reduced, and they suffer no adverse effects from sandstorms or intense heat.
You are allowed to choose 4 proficiencies from the following list:
Athletics
Acrobatics
Nature
Survival
Perception
Intimidation
3rd Level
Vicious Strikes - When Choosing the Ghazi archetype, you gain the ability when you attack an enemy that has already been attacked, inflict bleeding for 1d4 turns following the second landed attack. The Enemy must have been attacked within the last minute.
Battlefield Butcher - Enemies who are bleeding suffer disadvantage on attack rolls against the Ghazi, and the Ghazi gains advantage on subsequent attack rolls on the bleeding foe.
7th Level
Dance of Death - You gain advantage on weapon attacks after moving a minimum distance of 2m. If moved at a minimum of 6m and attacking, the number needed to roll a critical hit is reduced by one. (This excludes any kind of movement except walking or dashing)
Fleet of Foot - The Ghazi gains 3m movement speed and does not set off weight-based traps if wearing light armor, whilst wearing light armor, the Ghazi gains a +2 to AC.
Pouncing Tiger - As an Action a Ghazi fighter can rush the target, using 2m of movement speed, once within their equipped weapons striking distance, they climb the enemy obscuring their vision and giving them disadvantage on attack rolls to any person that is not the Ghazi mounting them. As a reaction, the enemy can make a DC15 strength check to throw the Ghazi off them doing 1d6 + (Strength Modifier) Bludgeoning damage, this also knocks the Ghazi prone. On a fail, the Ghazi stays mounted and can use a bonus action to dismount and deliver a 1d4 + (Athletics Proficiency) Slashing damage. (This can be used once per short rest.)
10th Level
Watch Them Flee - On a critical hit, all enemies in a 10m radius around, and the affected enemy receive the frightened condition (if possible).
Unending Onslaught - If the Ghazi lands two attacks in one turn, they gain the ability to use a bonus action to make another attack, this attack is guaranteed to land.
Like the Wind - The Ghazi can perform a dash as a bonus action and while affected by the Haste condition, they can move an extra 20m, without provoking opportunity attacks, upon the ending of their Haste, the Ghazi can roll a DC18 Constitution Check to avoid the effects of Lethargy.
15th Level
Man-slayer - Gain another attack.
Death Never Stops - After a Ghazi slays an enemy, they gain +6m movement speed, and if they can perform another attack, it does an additional 2d6 + (Dexterity Modifier) Slashing damage. (The "Pouncing Tiger" Bonus Action attack does not count towards this.)
Whirlwind of Steel - The Ghazi unleashes a flurry of slashes, dealing 3d6 + (Dexterity Modifier) Slashing damage in a 360 radius around them within 2m of the user. This attack increases the AC of the user by 1 for the rest of the turn. (This can be used once per short rest.)
18th Level
Rend thyne Flesh - Enemies wearing no armor or light armor receive an additional 3d6 Slashing damage on all attacks from the Ghazi, and are automatically inflicted with bleeding.
To Your Knees - The Ghazi aims two debilitating slashes at the enemy doing 2d12 Slashing damage and forcing them to roll a DC20 Constitution Saving throw or become immobile and receive fatal bleeding. Unless saved, their max hit points are reduced to the amount of bleed damage they took, alongside suffering a 10m movement penalty. (Fatal Bleeding - must be healed by a DC18 Medicine Check, otherwise, the bleeding worsens to 1d12 for 1d6 turns.) (This can only be used once per long rest.)
Vicious Strikes
When Choosing the Ghazi archetype, you gain the ability when you attack an enemy that has already been attacked, and inflict bleeding for 1d4 turns following the second landed attack. The Enemy must have been attacked within the last minute.
Battlefield Butcher
Enemies who are bleeding suffer disadvantage on attack rolls against the Ghazi, and the Ghazi gains advantage on subsequent attack rolls on the bleeding foe.
Dance of Death
You gain advantage on weapon attacks after moving a minimum distance of 2m. If moved at a minimum of 6m and attacking, the number needed to roll a critical hit is reduced by one. (This excludes any kind of movement except walking or dashing)
Fleet of Foot
The Ghazi gains 3m movement speed and does not set off weight-based traps if wearing light armor, whilst wearing light armor, the Ghazi gains a +2 to AC.
Pouncing Tiger
As an Action a Ghazi fighter can rush the target, using 2m of movement speed, once within their equipped weapons striking distance, they climb the enemy obscuring their vision and giving them disadvantage on attack rolls to any person that is not the Ghazi mounting them. As a reaction, the enemy can make a DC15 strength check to throw the Ghazi off them doing 1d6 + (Strength Modifier) Bludgeoning damage, this also knocks the Ghazi prone. On a fail, the Ghazi stays mounted and can use a bonus action to dismount and deliver a 1d4 + (Athletics Proficiency) Slashing damage. (This can be used once per short rest.)
Watch Them Flee
On a critical hit, all enemies in a 10m radius around, and the affected enemy receive the frightened condition (if possible).
Unending Onslaught
If the Ghazi lands two attacks in one turn, they gain the ability to use a bonus action to make another attack, this attack is guaranteed to land.
Like The Wind
The Ghazi can perform a dash as a bonus action. If affected by the Haste condition, they can move an extra 20m, without provoking opportunity attacks, upon the ending of their Haste, the Ghazi can roll a DC18 Constitution Check to avoid the effects of Lethargy.
Man-slayer
Gain another attack.
Man-slayer
Gain another attack.
Death Never Stops
After a Ghazi slays an enemy, they gain +6m movement speed, and if they can perform another attack, it does an additional 2d6 + (Dexterity Modifier) Slashing damage. (The "Pouncing Tiger" Bonus Action attack does not count towards this.)
Whirlwind of Steel
The Ghazi unleashes a flurry of slashes, dealing 3d6 + (Dexterity Modifier) Slashing damage in a 360 radius around them within 2m of the user. This attack increases the AC of the user by 1 for the rest of the turn. (This can be used once per short rest.)
Rend Thyne Flesh
Enemies wearing no armor or light armor receive an additional 3d6 Slashing damage on all attacks from the Ghazi and are automatically inflicted with bleeding.
To Your Knees
The Ghazi aims two debilitating slashes at the enemy doing 2d12 Slashing damage and forcing them to roll a DC20 Constitution Saving throw or become immobile and receive fatal bleeding. Unless saved, their max hit points are reduced to the amount of bleed damage they took, alongside suffering a 10m movement penalty. (Fatal Bleeding - must be healed by a DC18 Medicine Check, otherwise, the bleeding worsens to 1d12 for 1d6 turns.) (This can only be used once per long rest.)
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Posted Jan 31, 2024I am aware of the 2 "Man-Slayer" options, there should only be one.