Base Class: Bard
Trickster's Grace
Upon reaching the 3rd level, bards of the College of Mischief hone their expertise in the subtle arts of deception and sleight, becoming adept at manipulating both perceptions and physical realities. This expertise grants them proficiency in Sleight of Hand and Deception skills, or if they are already proficient, their mastery deepens, doubling their proficiency bonuses in these areas. Furthermore, these bards weave illusion with such finesse that they can cast disguise self at will, a reflection of their ability to adapt their appearances seamlessly to suit any situation. This magical disguise can be invoked a number of times equal to the bard's Charisma modifier (with a minimum of once) and is fully replenished following a long rest. "Trickster's Grace" not only enhances the bard's natural charisma and dexterity but also embeds them with a magical versatility that is essential for subterfuge, espionage, and social engineering, making them formidable agents of mischief.
Laugh It Off
By the 6th level, bards of the College of Mischief have learned to infuse their resilience with humor, allowing them and their companions to "Laugh It Off" when faced with adversity. This feature enables the bard to use their reaction to give themselves or an ally within 30 feet a chance to mitigate a failed saving throw by granting advantage on the next one. This capability, usable a number of times equal to the bard's Charisma modifier and replenishable after a long rest, symbolizes the bard's ability to turn potential setbacks into opportunities for success. It represents a deeper understanding of the flow of battle and social interactions, ensuring that the bard and their allies remain unphased by temporary failures, ready to tackle the next challenge with renewed vigor and a smile.
Master of Mischief
At the zenith of their journey, bards of the College of Mischief attain the title of Master of Mischief, gaining unparalleled abilities in illusion and escape. They can invoke the magic of hallucinatory terrain and greater invisibility without the need for spell slots, once per long rest for each spell. Additionally, they acquire the mystical ability to transform into a form akin to gaseous form for 10 minutes, also without expending a spell slot, once per long rest. This transcendence into the Master of Mischief empowers the bard to manipulate their environment and themselves in profound ways, enabling them to create complex illusions, vanish from sight at will, and even slip through the smallest of spaces. It's a testament to their mastery over the art of deception, illusion, and the very essence of mischief, allowing them to navigate any situation with unparalleled grace and ingenuity.
Comments