Rogue
Base Class: Rogue

The Equalizer is an adversary who's main tropes are perception, and redirecting enemy attacks at themselves. 

Agent of Espionage

Starting at 3rd level, you have trained in the ability of hiding in plain sight as well as using your surroundings to your advantage. You gain proficiency in Acrobatics and Perception checks if not already, disguise kit, improvised weapons as well as learning one languages of your choice.

Additionally, you can mimic speech patterns and accents of people you have heard speak for at least 1 minute.

Deep Focus

When you choose this archetype at 3rd level, you can make a perception checks as a bonus action. Additionally you can accurately recall anything you have seen or heard within the past month.

Redirection

  • Beginning at 9th level your training in using your surrounding has evolved to using your enemies to your advantage. When you provoke an opportunity attack you can use your bonus action to contest the attack with your Acrobatics instead of them rolling against your AC. If you fail the attack strikes you, but on a success you are able to redirect the attack to strike the attacker or another enemy next to you. You can add your Dexterity modifier to the damage dealt.

Insightful Glance

  • At 13th level, you can make an Intelligence based Perception check to find a single resistance or vulnerability. To do so you must specify whether you are looking for a resistance or vulnerability. If your eye is keen enough you may even uncover an immunity. 

Uncanny Strike

  • Starting at 17th level, you are second to none when it comes to using your enemy against them. When using Uncanny Dodge against melee attacks, you contest the enemies attack roll. If you succeed the attacker takes the damage that you were able to avoid. On a failure the effects of Uncanny Dodge take effect.

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