Base Class: Monk
When you choose this tradition at 3rd level, you attune yourself to the energies of nature. You gain access to the druid spell list as a half caster. Your spellcasting modifier is wisdom.
At 6th level, creatures begin to take notice of your energies. You can choose a creature of CR 1/4 or lower as your familiar. Your familiar acts on it's own turn in initiative and you can use a free action to command it.
At 11th level, nature itself improves your use of ki. Your ki point total is increased by half of your monk level, and when you spend any amount of key points, you can spend that amount again to double the effect.
At 17th level, you are in tune with nature and can draw on it as you wish. Once per turn, you can spend up to 5 ki points to cast any spell from the druid spell list without expending a spell slot. Spells cannot be upcast this way. For example, you can't cast the spell Conjure Animals at 5th level, only at 3rd level.
Nature's Vessel
When you choose this tradition at 3rd level, you attune yourself to the energies of nature. You gain access to the druid spell list as a half caster. Your spellcasting modifier is wisdom.
Creature Caller
At 6th level, creatures begin to take notice of your energies. You can choose a beast of CR 1/4 or lower as your familiar. Your familiar acts on it's own turn in initiative and you can use a free action to command it.
Nature's Energy
At 11th level, nature itself improves your use of actions. You can add one feat of your choice, and when you spend any amount of ki points, you can spend that amount again to double the effect.
Nature's Blessing
At 17th level, you are in tune with nature and can draw on it as you wish. Once per turn, you can spend up to 5 ki points to cast any spell from the druid spell list without expending a spell slot. Spells cannot be upcast this way. For example, you can't cast the spell Conjure Animals at 5th level, only at 3rd level.







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Posted Jul 10, 2024NOTE: If you want to add this subclass to your character sheet, the spells will not show up. I think it has to do with the fact that monks can't normally cast spells, and I don't know how to input the ability to cast spells into the D&D Beyond homebrew. Apologies for the inconvenience.