Base Class: Cleric
When the gods first appeared, many truths were revealed, even born. As the servant of the gods, it is your reasonability to nurture, uphold and defend these truths.
Truth Domain Spells
1st-level Truth Domain feature
| Cleric Level | Spells |
|---|---|
| 1st | detect magic, Detect Evil and Good |
| 3rd | Zone of Truth, Detect Thoughts |
| 5th | dispel magic, Clairvoyance |
| 7th | Divination, Compulsion |
|
9th 11th |
Lie Detector
1st-level Truth Domain feature
You are proficient in Insight, Perception & Investigation.
Chanel Divinity Aura of Honesty
2nd-level Truth Domain feature
1 per long rest, select a number of creatures = 1/2 your cleric level. All selected creatures have advantage on insight checks & disadvantage on deception checks for a number of minutes = you WIS MOD.
Painful Truth
6th-level Truth Domain feature
Whenever you fail an Insight, Perception, or Investigation check, or a saving throw for resisting or ending the Blinded, Charmed & Deafened conditions, you may use your reaction to spend 1 Hit Die. You take the results of the Hit Die roll as damage the add the results of the check or save.
Potent Spellcasting
8th-level Truth Domain feature
You add your Wisdom modifier to the damage you deal with any cleric cantrip.
Anti-falsehood
17th-level Truth Domain feature
When you gain information from a creature, you can use your reaction to target the creature. If they are using deception, they take psychic damage = there Deception Check or Deception DC. You can use this feature a number of times = to your cleric level per long rest.
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