Base Class: Ranger
ranger can now do ranger things better(then a fighter for example). first subclass I've made hopefully it can keep up with the wizards and clerics and warlocks of DnD.
Ranger’s Lore
You can call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your Hunter’s Mark, you know whether that creature has any Immunities, Resistances, or Vulnerabilities, and if the creature has any, you know what they are. Your Hunters mark now adds your Wisdom and Dexterity modifier.
War Magic
When you attack with a ranged weapon you can cast a cantrip on a single ranged attack per round. This cantrip is applied to the projectile and originates from where it lands this can be used with thorn whip to pull people out of cover or into other hazards, or use booming blade to punish an out of range combatant.
Defensive Tactics
You gain one of the following feature options of your choice. Whenever you finish a Short or Long Rest, you can replace the chosen option with the other one.
Medium Armor Expert
Grants the effect of Medium Armor Mastery feat that sill allows the benefit of the feat, Giving you a +3 to AC with a 16 Dexterity or higher and +4 With the medium armor mastery feat with an 18 Dexterity.
Medium armor no longer imposes disadvantage on stealth checks.
Self perseveration
The interception and protection fighting styles can now be used for yourself and an ally(if within 5ft).
the first use per round is free(no reaction use).
Trick arrows
When you attack with a weapon whose mastery property you can use, you can replace that property with any other property you can use.
Master Hunter
You can now sneak attack when you have the invisible condition.(Damage equals half ranger level rounded down in d6 EX: 15 round down 14/2->7d6)
Hunters mark now uses a d8, you can also expend a hunters mark cast to use Natures veil. Gain one use of each on short rest.
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Posted Sep 28, 2024After some testing isn't as powerful as I think it should be may make a new version but first something i forgot
expanded spell list
1st color spray(pocket sand)
2ed find steed
3rd haste
4th faithful hound
5th freedom of the winds (use conjure elemental if you dont have humblewood)