Base Class: Fighter
One who has embraced the cold and decided to freeze over their heart causing them to connect to the ice arcane giving them abilities this can only be done using a everfrost gem and requires a vow to become a Rime Knight but those who made the choice gain powers of the Rime
Telum Vinculi
Your Rimeblood has awakened the cold arcane inside of you
You may now summon any weapon you are proficient with to your hand made out of ice as a free action
All weapons you create deal an extra 2d6 cold damage, the number of die increases by one every 3 levels
You may activate a special ability that exhausts the weapon demanifesting it 5 times per short rest. The abilities are as follows
Frozen Slam: As an action slam the weapon onto the ground freezing it in a 30ft cone, anyone caught in the initial blast takes 3d4 cold damage, the frozen ground becomes difficult terrain until your next turn or until you take fire damage. The damage increases by 2d4 every 3 levels
Heartpiercer: As a bonus action throw the weapon at a target as a ranged attack roll, if hit the target takes the normal thrown damage of the weapon and an extra 2d8 cold damage. The cold damage increases by 1d8 every 3 levels
Iceberg: As a reaction stomp the ground turning your weapon into a small wall of ice, the wall is 10ft wide and 5ft thick, the wall has 30HP. If the HP threshold is broken the attack still hits you. The HP increases by 20 every 4 levels
Pruina Furta
Your Rimeheart has grown stronger causing you to gain new powers
You gain the following ability
Three times per long rest, whenever attacked you may as a reaction jump 10ft away from the attacker leaving a ice sculpture of yourself in place, anyone within 5ft of the sculpture is frozen solid and stunned for 1 round, when a frozen creature is frozen by this ability gets attacked, that attack is a guaranteed critical hit. The target can as a reaction attempt to crack the ice open and break free, DC 15+ your proficiency bonus strength saving throw.
Voluntas Rime
Your Rimeheart has gained power through you and you have been rewarded with a high honor from the frost
You gain the following ability
Twice per long rest you may slam the ground causing any five targets of your choosing to be frozen solid for two rounds or until attacked, DC 17 dexterity saving throw
When frozen the targets gain the following debuffs
Vulnerability to Cold Damage
Guaranteed critical hits on them
Advantage on attack rolls against them
Horror Pruina
Your Rimeheart has become nigh unstoppable and you with it
You gain a Aura around you that gives you the following benefits
+2 AC
Your eyes have turned black with cyan pupils giving you +4 to intimidation checks
You may now stun a target by freezing them as a bonus action when using Telum Vinculi
Sine Fine Frost
Your Rimeheart has been fully awakened giving you the following abilities of the Hoarfrost
You may now summon a living ice sculpture of a adult white dragon (This changes to a ancient white dragon at level 20) this sculpture is directly identical to the real monster and is 100% under your control
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/4/2024 2:36:22 AM
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7
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0
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5e
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Coming Soon
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