Base Class: Barbarian
This path is not chosen like the other paths, but rather awakened. Much like sorcerers, spell raggers have been gifted with magical abilities either by bloodlines or a unique occurrence that happened at a young age, however they where either unaware of their abilities of chose to reject them, that is until now. it is only until these particular barbarians have mastered their rage do they awaken the dormant magic inside them. Due to the barbarians life style their magic takes on a unique form different from all others. Casting spells to spell ragers is more of an instinctive reaction rather then a thought through plan.
Rage Magic
you have learnt to bring forth you innate magical abilities and fuse them with your physical, you may now gain spells shown in the table bellow, from the sorcerers spell list. You may use your weapon as a magic focus, Additionally you can cast spells even while raging only from this feat as casting for you is an natural instinct. because spell casting for you is a natural instinct you cannot control what level you cast them and use them at their fullest potential. CON is your spell modifier. similar to your rage feat, you recover your spell slots after a short rest.
level cantrips spells known spell slots slot level
3rd 2 2 1 1st
4th 2 2 1 1st
5th 2 3 2 1st
6th 2 3 2 1st
7th 2 4 2 2nd
8th 2 4 2 2nd
9th 2 5 2 2nd
10th 3 5 2 2nd
11th 3 5 2 2nd
12th 3 6 2 2nd
13th 3 6 2 3rd
14th 3 7 2 3rd
15th 3 7 2 3rd
16th 3 8 2 3rd
17th 3 9 2 3rd
18th 3 9 2 3th
19th 3 10 2 4th
20th 3 11 2 4th
Mage Rage
at 6th level you may now add your rage bonus to spell damage rolls.
Absorber
once you have reached level 10 you gain an absorbing aura while you rage drawing in surrounding magic. if a spell attack is aimed at you regardless if it is AOE or not you roll a d100, if you roll 30 or less you absorb the spells essence that was aimed at you taking no damage. furthermore you may recover lost spell slots based on the spell absorbed, for example if your spell slot level is 2nd level and you absorb a second level spell, you regain that lost spell slot. additionally if the spell absorbed was a 4th level spell and your spell slots are 2nd level, you may regain two lost spell slots if they are spent. if the spell that you absorbed was an AOE spell, only you are saved other creatures must still make their saving throws.
Primal Balance
At 14th level you have learnt to properly use your physical power and magical power together. when you take the attack action on your turn, you may use one attack to cast a cantrip instead as long as it is an attack cantrip and one to make a normal melee attack. the cantrip can cost an action or bonus action.
Previous Versions
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12/17/2018 10:47:14 AM
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12/18/2018 1:32:21 AM
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1/7/2019 5:09:41 AM
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1/19/2019 4:15:06 AM
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102
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7/24/2019 3:07:45 AM
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450
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8/8/2019 5:48:05 AM
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391
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