Barbarian
Base Class: Barbarian

While some choose to become a force of nature by emphasising the force, others choose to become a force of nature by emphasising their unstoppability. Path of the Resilient Barbarians focus more on their constitution than they do their strength, with the philosophy that the person that wins a fight is the last one standing, not the one that knocks his opponent(s) down first. Most Path of the Resilient Barbarians don't train to take this path, but their circumstances in life force their bodies to adapt and lead them towards this path, such as one or more near death experiences or multiple beatings during their lifetime.

Level 3: Hardy

While your Rage is active, you have Advantage on Constitution saving throws.

Level 6: Robust Body

You have Immunity to the Exhaustion and Poisoned conditions while your Rage is active. If you have one or more points of Exhaustion or are Poisoned when you enter your Rage, the condition ends on you.

Level 10: Tough

Your hit point maximum increases by 20. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.

Level 14: True Constitution

You're Constitution score and Hit Point Maximum cannot be reduced. Additionally, you gain Immunity to Necrotic and Poison damage while your Rage is active.

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