Wizard
Base Class: Wizard

Level 2 Feature 1

Name: Touched by Rot
Description:

  • When you cast a spell that deals poison or necrotic damage, you can choose one creature affected by the spell.

  • That creature must succeed on a Constitution saving throw against your Wizard spell save DC or suffer the following until the end of your next turn:

    • Disadvantage on Constitution saving throws

    • Movement speed is reduced by 10 feet

  • You can use this feature once per short or long rest, or expend a spell slot of 1st level or higher to use it again.

  • You also learn the Poison Spray cantrip. It does not count against your number of cantrips known.


Level 2 Feature 2

Name: Contagion Channeling
Description:
When you cast a spell on a creature that is poisoned or suffering from a disease, you may apply one of the following effects:

  • The creature has disadvantage on the first saving throw it makes against the spell.

  • If the spell requires a saving throw and the target fails, it must succeed on a Constitution saving throw against your Wizard spell save DC, or become affected by Touched by Rot for 1 minute instead of 1 round.

  • If the spell deals damage, you can add your Intelligence modifier to one damage roll (minimum +1).


Level 6 Feature

Name: Plague Archivist
Description:

  • You can cast Detect Poison and Disease and Ray of Sickness at will, without expending spell slots.

  • When preparing wizard spells, you can also prepare 1 additional spell from the cleric spell list. The spell must deal poison or necrotic damage, cause the poisoned condition, or inflict a disease.

  • You gain resistance to poison damage and advantage on saving throws against diseases.

No saving throws are granted by this feature directly.


Level 10 Feature

Name: Infectious Casting
Description:

  • You can cast Contagion once without expending a spell slot. You regain this ability after a long rest.

  • When a creature fails a saving throw against a disease or the poisoned condition caused by one of your spells, you may choose one other creature within 10 feet of the original target.

  • That creature must make a Constitution saving throw against your Wizard spell save DC or suffer the same condition or disease.


Level 14 Feature

Name: Avatar of Toxin
Description:

  • As a bonus action, you can transform into the Avatar of Toxin for 1 minute. You can use this feature once per long rest.

  • While transformed:

    • You emit a 10-foot aura of disease.

      • At the start of each enemy’s turn within the aura, they must succeed on a Constitution saving throw against your Wizard spell save DC, or:

        • Take poison damage equal to your Intelligence modifier (minimum 1), and

        • Become poisoned until the start of their next turn.

    • When casting a spell that deals poison or necrotic damage, you may reroll one damage die of that spell.

    • You gain immunity to poison damage, the poisoned condition, and disease.

Touched by Rot

Description:

  • When you cast a spell that deals poison or necrotic damage, you can choose one creature affected by the spell.

  • That creature must succeed on a Constitution saving throw against your Wizard spell save DC or suffer the following until the end of your next turn:

    • Disadvantage on Constitution saving throws

    • Movement speed is reduced by 10 feet

  • You can use this feature once per short or long rest, or expend a spell slot of 1st level or higher to use it again.

  • You also learn the Poison Spray cantrip. It does not count against your number of cantrips known.

Contagion Channeling

Description:
When you cast a spell on a creature that is poisoned or suffering from a disease, you may apply one of the following effects:

  • The creature has disadvantage on the first saving throw it makes against the spell.

  • If the spell requires a saving throw and the target fails, it must succeed on a Constitution saving throw against your Wizard spell save DC, or become affected by Touched by Rot for 1 minute instead of 1 round.

  • If the spell deals damage, you can add your Intelligence modifier to one damage roll (minimum +1).

Plague Archivist

Description:

  • You can cast Detect Poison and Disease and Ray of Sickness at will, without expending spell slots.

  • When preparing wizard spells, you can also prepare 1 additional spell from the cleric spell list. The spell must deal poison or necrotic damage, cause the poisoned condition, or inflict a disease.

  • You gain resistance to poison damage and advantage on saving throws against diseases.

No saving throws are granted by this feature directly.

Infectious Casting

Description:

  • You can cast Contagion once without expending a spell slot. You regain this ability after a long rest.

  • When a creature fails a saving throw against a disease or the poisoned condition caused by one of your spells, you may choose one other creature within 10 feet of the original target.

  • That creature must make a Constitution saving throw against your Wizard spell save DC or suffer the same condition or disease.

Avatar of Toxin

 

  • As a bonus action, you can transform into the Avatar of Toxin for 1 minute. You can use this feature once per long rest.

  • While transformed:

    • You emit a 10-foot aura of disease.

      • At the start of each enemy’s turn within the aura, they must succeed on a Constitution saving throw against your Wizard spell save DC, or:

        • Take poison damage equal to your Intelligence modifier (minimum 1), and

        • Become poisoned until the start of their next turn.

    • When casting a spell that deals poison or necrotic damage, you may reroll one damage die of that spell.

    • You gain immunity to poison damage, the poisoned condition, and disease.

 

 

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