Base Class: Artificer
You have harnessed your creativity into the craft of food preparation. Imbuing your magical capabilities to add more than just flavor. Your knife work is unmatched both in cooking and fighting.
Treat the art of spellcasting like a true chef.
| Artificer Level | GRANTED FEATURE |
|---|---|
| 3 | Tools of the Trade, Battle Chef Spells, Culinary Arts |
| 5 | Knife Perfectionist |
| 9 | Kitchen Worn |
| 15 | Master Chef |
Tools of the Trade
You gain the following benefits.
Tool Proficiency. You gain proficiency with Cook's Utensils
Knife Work. When wielding a dagger, you may use your intelligence modifier for the attack roll and damage. The damage die while using a dagger scales per level, similar to a monk.
Battle Chef Spells
When you reach an Artificer level specified in the Battle Chef Spells table, you thereafter always have the listed spells prepared.
| Artificer Level | Prepared Spells |
|---|---|
| 3 | Goodberry, Burning Hands |
| 5 | Lesser Restoration, Scorching Ray |
| 9 | Create Food and Water, Fireball |
| 13 | Fire Shield, Wall of Fire |
| 17 | Flame Strike, Greater Restoration |
Culinary Arts
During a rest, you may create a dish of your choice using your tools and available ingredients. The amount you can make depends on your Culinary Points. Your Culinary Points equal your Artificer Level.
You may spend Culinary Points during a Long rest to make dishes with imbued spells. During a Short rest, you may use only half the usual Culinary Points, rounded up. You can use this ability with a short rest once per long rest.
Imbuing Spells. To imbue a dish with a spell, you may spend Culinary Points equal to the spell's level. The spell can belong to any class and must target one creature. The limit of levels the spell can be is your highest-level spell slot. If the spell consumes a material with a stated gold cost, you must use currency equal to the cost. The spell must be used with an action or bonus action.
You can repeat this process until you have used all available points for that rest. This food lasts until your next long rest.
Eating the Dish. A creature may eat the dish using a bonus action; the spell's effect targets that creature and uses your spellcasting ability. If the spell requires concentration, the creature must concentrate.
Knife Perfectionist
Your perfectionism with dish preparation has bled into your actions; you gain a bonus to your performance equal to your intelligence, and may double your proficiency bonus while using Cook's Utensils. When using a Dagger, you may attack twice instead of once when performing an attack action.
Kitchen Worn
Fire Play. You have spent massive amounts of time using fire that you are used to its burning. You gain resistance to fire damage, and whenever you deal fire damage, you may add 1d8 and your intelligence modifier to the damage. (If it's a spell, only one damaging instance of the spell is affected.)
Improved Culinary Arts. Your culinary arts ability has an improved spell level limit, matching that of a full caster. (Follow the spell level patterns of a full caster to determine limit.) You may cast Heroes' Feast using your highest-level spell slot once per long rest. If you use this feature, you may spend only half your Culinary Points to make dishes during your next long rest.
Master Chef
Your culinary arts have grown to the point that you can cook effectively under pressure. During battle, you may spend a spell slot of any level to start cooking as an action. Your magic creates a flame that does what you desire for your cooking needs, and food items within 10 feet of you can move with your will.
Decide on a spell from any class and any level. If a material has a stated gold cost, you must spend that gold. Starting on your next turn, you must spend a bonus action on every turn to continue cooking. If you cook in this way for the number of turns that equals the level of the spell you chose, you may cast that spell as an action. You may not miss cooking as a bonus action more than your Intelligence modifier until it is completed, and when you take damage, you must succeed on a concentration check as if you were casting a spell, or the dish fails.
You may do this once per battle, and only up to your int modifier per long rest.
Previous Versions
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1/16/2026 6:19:32 PM
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1/18/2026 6:25:46 PM
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Posted Mar 10, 2026A chef subclass for Artificer that has unique & powerful abilities where prepping is *worth it?* Love it!
Here are some things I would like to see though:
•Maybe letting you use Intelligence in place of any Wisdom check made with Cook's Utensils & Brewer's Supplies?
•Explaining how cantrips are imbued into food? That or if they are not? (Otherwise, I'd imagine an endless amount of Cantrip Foods since they're Level 0 spells).
•A 2014 Artificer version of this.
Overall, pretty nice!
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Posted Jan 18, 2026Version Update:
Clarification on features.
Always open for feedback about balancing and concept.