Wizard
Base Class: Wizard

The Chirurgeon. A wizard who applies high intelligence to biological systems.

Not all healing comes from the gods. You are a student of the physical form—muscles, nerves, and humours. You use your magic to stitch flesh or sever it with surgical precision.

Level 3: Anatomical Studies

You have studied the body as extensively as you have the Weave.

  • You gain Proficiency in the Medicine skill. If you are already proficient, you gain Expertise.

  • You can use your Intelligence modifier instead of Wisdom for Medicine checks.

  • You add the Spare the Dying cantrip to your spellbook. It counts as a Wizard cantrip for you.

Level 3: Arcane Sutures

You can weave magic into healing energy.

  • You add Cure Wounds and Lesser Restoration to your spellbook. These count as Wizard spells for you.

  • Surgical Casting: When you cast a spell that restores hit points, you can use your Intelligence modifier for the spellcasting ability. Additionally, if the spell requires a touch, you can cast it through your familiar (if you have one) or with a range of 30 feet using spectral needles.

Level 6: Vivisection

Your knowledge of anatomy allows you to cripple foes. When you cast a Wizard spell of 1st level or higher that targets a single creature and deals damage, you can spend a spell slot of 1st level or higher to inflict a Debilitating Injury. The target must succeed on a Constitution saving throw against your Spell Save DC or suffer one of the following effects for 1 minute (save ends at end of turn):

  • Sever Tendon: The target's speed is halved, and they cannot take the Dash action.

  • Concuss: The target cannot take Reactions.

  • Bleed: The target takes 1d6 Necrotic damage at the start of each of its turns.

Level 10: Master Physic

Your healing becomes more potent.

  • When you cast a spell that restores Hit Points, the target regains additional Hit Points equal to your Wizard level.

  • You can cast Greater Restoration once without expending a spell slot. You regain this ability after a Long Rest.

Level 14: Life Transference

You can manipulate the vital energy of life itself.

  • You add the Regenerate spell to your spellbook.

  • As an Action, you can touch a creature that has died within the last minute. You can expend a spell slot of 5th level or higher to return it to life with 1 Hit Point (as per Revivify).

School Of Anatomy Image

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