Warlock
Base Class: Warlock

Your pact draws on the power of a dying god, a being

once worshipped by countless followers but now

abandoned and forgotten. This dying god, known as

a vestige, might have been benevolent, evil, or

strange and unknowable, but now it is driven to

regain its former power. The vestige needs your help

 

 

Level 6: Vestige Recovery

Your Vestige Companion now regains its use of

Divine Power whenever you finish a Short or Long

Rest or when you use your Magical Cunning feature

 

 

Level 10: Aura of Power

Your Vestige Companion increases in magical

strength. As a Magic Action, you can cause the

vestige to manifest an aura in a 30-foot Emanation

that originates from the vestige. The aura lasts a

number of hours equal to your Charisma modifier or

until the vestige disappears or is temporarily

dismissed. You, the vestige, and your allies within

the aura gain Resistance to Fire, Necrotic, and

Radiant damage and have Immunity to the Charmed

and Frightened conditions. Once you manifest this

aura, you can’t do so again until you finish a Long

Rest.

In addition, when you drop to 0 Hit Points while

within the aura, you instead change your Hit Points

to a number equal to your Warlock level plus your

Charisma modifier. The vestige is then dismissed

into a pocket dimension and can’t return until you

finish a Long Rest

 

Level 14: Semblance of life

Your Vestige Companion continues to grow in

strength, and with your assistance, it can briefly

adopt a more powerful form. Depending on the

vestige’s type, you can cast one of the following

spells while the vestige is within 90 feet of you

without expending a spell slot or needing Material

components: Summon Celestial (Celestial vestige),

Summon Fiend (Fiend vestige), or Summon Undead

(Undead vestige). When you cast the spell with this

feature, the vestige becomes the summoned

creature. Its game statistics are replaced by the

summoned creature’s stat block, the spell’s level is

equal to half your Warlock level (round down;

maximum level 9), and the spell’s duration is 1

minute. When the spell ends, the vestige returns to

its previous form.

Once you have cast the spell in this way, you can’t do so again until you finish

 

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