Barbarian
Base Class: Barbarian
These warriors view their own bodies as the ultimate masterwork, forged in the fires of countless battles and tempered by a sheer force of will. To them, a blade is a crutch and a shield is a burden; they prefer the visceral thrill of bone-crushing impact and the tactile grip of a chokehold. Whether they are leaping onto the backs of soaring behemoths or pinning a charging rhinoceros to the earth with their bare hands, they turn every skirmish into a display of primal dominance. In the heat of rage, their skin hardens like granite and their muscles swell with the power of an erupting volcano, transforming them into unstoppable juggernauts who redefine the limits of mortal endurance.

Herculean Might

While you aren't wearing armor and aren't wielding a shield, your base Armor Class equals 10 + your Strength modifier + your Constitution modifier. While your Rage is active, you can also add half of your Dexterity modifier (rounded down, minimum of 0) to your Armor Class.

Your Unarmed Strikes are formidable. You can roll a d6 in place of the normal damage for your Unarmed Strike. This die increases to a d8 at level 6, a d10 at level 10, and a d12 at level 14.

 You gain Expertise in the Athletics skill.

Bring It Down!

Your jump distance (both Long and High) is doubled. Additionally, when you take the Dash action, you can spend that extra movement to increase the distance of a single jump.

If you are grappling a creature when you fall, you can use your Reaction to position the creature beneath you. You take no damage from the fall; instead, the creature takes the fall damage plus an additional amount of Bludgeoning damage equal to your Strength modifier and is knocked Prone.

You can attempt to grapple creatures up to two sizes larger than you. Additionally, your Unarmed Strikes ignore resistance and treats immunity as if it was resistance.

Relentless Wrestler.

While your Rage is active and you’re grappling a creature, whenever you take the Attack action and make an Unarmed Strike against the grappled creature you can make one additional Unarmed Strike on that creature as part of that same action.

Strength of the Gods

Bone-Crushing Grip. Once per turn while you are Raging and have a creature Grappled, you can roll double the damage dice for one Unarmed Strike you make against that creature.

 

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